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== Statistics ==
== Statistics ==


Last updated 12/8/13
Last updated: 10/18/13


'''Completed Games: 15'''
'''Completed Games: 15'''

Revision as of 07:05, 19 October 2013

I joined MS on April 18, 2013. I had a large amount of live mafia experience growing up, and had played a bit on a different site before coming to MS.


Statistics

Last updated: 10/18/13

Completed Games: 15

Overall 10-5 (66.67%)

Town: 8-4 (66.67%)

Mafia: 2-1 (66.67%)

SK: 0-0

Cult: 0-0

Other Third Party: 0-0

Games

Newbie 1364

Modded by Role Entry Status Outcome
DeasVail Town Jailkeeper Replaced in pre-game Survived Town win
My first game on the site. Got put early under pressure, but then the IC Nachomamma8 came in to defend me, and I was able to put the pressure elsewhere. My scumhunting early in the dayphase was not particularly strong, as I honed in on several false targets, but eventually my town read on Ms Marangal turned into a scum read. From there I was on the right track. After a successful day 1 scum lynch, I jailed Ms Marangal to block the kill, and town walked away without losing a single member.

Mini 1453: Jobpick Mafia

Modded by Role Entry Status Outcome
Empking Town Dog Breeder Started Killed Night 3 Town win
This game was horrible in a lot of ways. I responded to JacobSavage's request to name claim in a way that got me put under a large amount of pressure early, at which point I started massively flailing, using a non-standard mechanic in my role pm to try to bait out scum. The attempt to bait people out failed miserably, but it did shake the pressure from me. I spent the rest of the game having shit reads and eventually getting night killed because scum didn't know what my dogs did. The game ended up going into 6-person MyLo, with town managing to pull it out thanks to stellar play from kthxbye and d3x, who were my two scum reads after I had died (hooray for being egregiously wrong). The setup was a bit town-sided, and town hugely benefited from scum shooting their traitor night 1.

Open 498: Fire and Ice Mafia

Modded by Role Entry Status Outcome
penguin_alien Vanilla Townie Started Killed Night 3 Town win
This game was an interesting one. Despite getting a few people scumreading me early, I'm not put under any real pressure day 1 and we manage to lynch scum. Then night 1 the lone scum crossfires to bring the game down to 7:1:1. I then drive a lynch on scum guille2015 to L-1, but the lynch gets derailed and I get goaded into a really bad hammer from another VT. From there everything goes downhill, with the game starting day 4 at 2:1:1, which was horrible. One of the scum forgets to submit his night action after a no-lynch, which brings it down to 1:1:1, which promptly goes to no-lynch again. Town win from scum both hitting each other on the last night.

Harry Potter and the Philosopher's Stone Mafia

Modded by Role Entry Status Outcome
Nexus Vanilla Townie Started Lynched Day 3 Mafia win
This game went horribly for town in a lot of ways. Lovers claim day 1 as masons; VT fakeclaims supersaint day 1 to get lynched, which gets scum off the hook. I push a horrible lynch day 2 which gets me lynched day 3, since I couldn't successfully 1v1 the scum I'd pegged. Also, the mafia role cop hit both town PRs the first two nights and killed them off nights two and three. I had 2/3 of the scum team right when I died, but night four scum shot one of the lovers to end the game.

Xenoblade Mafia

Modded by Role Entry Status Outcome
borkjerfkin Mechonis-aligned Jailkeeper Started Survived Mechonis win
This game is honestly worth the read. I don't want to spoil it in here because it was honestly the single most incredible game I have played in or read, although I guess I am a little biased because I ended up pulling it out in the end. The overall quality of play from so many players was really high, and my scumbuddies RachMarie and orcinus_theoriginal did most of the heavy lifting until they both died. The quality of the modding was also incredible. Everything about this game was awesome and I was super lucky to get to be a part of it.

Calvin and Hobbs Mafia

Modded by Role Entry Status Outcome
MonkeyMan576 Vanilla Townie Started Dayvigged Day 1 Grownup Mafia win
I got dayvigged day 1 and everything went down the toilet from there. There are 2 main lessons from this game, though. First, it looks like I can spot Varsoon's scum play from a mile away. Second, in multiball, town needs to try to keep the scum teams even in size so that they have to turn on each other.

Mini 1452 - Inevitable Mafia

Modded by Role Entry Status Outcome
Kitoari Vanilla Townie Started Lynched Day 5 Town win
This game was interesting. After a few days of horrible lynches and looking like we had revealed our entire town power, I manage to drive a wagon over scum. We get down to 6 by day 5 and I get lynched by a wagon that was half scum-driven and half bad-driven. roflcopter's amazing play allows the town to close it out the next day, though.

Micro 207: Bad Idea Micro

Modded by Role Entry Status Outcome
Quadz08 Vanilla Townie Started Shot Day 1 Town win
Apparently playing in an abrasive style is bad in a game where one person getting pissed and shooting you is all it takes to get mislynched. Who knew. Also, I can't read rules >.>

Micro 211: Cracking Idea Mafia

Modded by Role Entry Status Outcome
Antagon Town Jailkeeper Started Survived Town win
Loved the setup. Game was sort of a steamroll after Wisdom got the only mafioso lynched day 1, leaving him as the only anti-town roll (red goo). Still, the format is fun, and this was my third straight jailkeeper win.

Micro 219: Cracking Idea Mafia

Modded by Role Entry Status Outcome
penguin_alien Town Hider Started Survived Town win
I finally got to play hider, but only could use my power once by a combination of the gamestate and getting vanillaized. I had a perfect read of the game board on day 2 because of a perfect (read: lucky) use of my investigative role. That said, I was unable to convince people to leave the lyncher alone, which mean that the game had to go to 3p LyLo.

Mini 1475: War in the Middle East Mafia

Modded by Role Entry Status Outcome
Majiffy Mafia Godfather Started Lynched Day 2 Town win
My play was bad and I should feel bad. A combination of inactive scum mates and a lack of hustle got me lynched on day 2, and then my scum mates continued to get lynched because they simply lurked and never pushed anything. I needed to take a more proactive role here as scum, instead of sitting back and hoping that the town would implode on itself.

Micro 199: Nonsensical Narnia

Modded by Role Entry Status Outcome
RachMarie Town Day-1 Vengeful Started Lynched day 3 Scum win
I fucked up day one and didn't go after the obvscum, and then fucked up day 2 still not going after the obvscum despite the fact that I had the scumteam pegged. I got lynched on day 3 as a result of playing too much to the setup and not enough to lynching scum, despite having read the game correctly, and then town lost in 3p LyLo.


Open 527: Hard Boiled: Dixon Hill Madness

Modded by Role Entry Status Outcome
Syryana Town Tracker Started Killed Night 2 Town win
Tracked hider to scum night 1 and claimed, so I got shot. Tammy then proceeded to carry the game hard, so I won anyways.

Death's Diner

Modded by Role Entry Status Outcome
4xi3ty Town Cop (paranoid) Started Killed Night 6 Mafia win
Will do a writeup of this game at some point; I was probably one of the biggest agents of town's loss here, and zMuffinMan played beautifully.

NY 165

Modded by Role Entry Status Outcome
PeregrineV Mafia Goon Started Survived Mafia win
In this game, we learn that ProHawk can read me really well, and that people don't notice when I'm scumlurking hard

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