You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
We Need A Fifth: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
* 2 [[Townies|Vanilla Townies]] | * 2 [[Townies|Vanilla Townies]] | ||
* 2 [[Goons|Mafia Goon]] | * 2 [[Goons|Mafia Goon]] | ||
===Mechanics=== | ===Mechanics=== | ||
* Daystart | * [[Daystart]] | ||
* Nightless | * [[Nightless]] | ||
* If a townie is lynched day 1, he does not get lynched and is instead given a one-shot compulsive dayvig. | * If a townie is lynched day 1, he does not get lynched and is instead given a one-shot compulsive dayvig. | ||
* If a mafia member is lynched day 1, he has to confirm one of the town players as town. | * If a mafia member is lynched day 1, he has to confirm one of the town players as town. |
Revision as of 22:14, 30 August 2013
We Need A Fifth is a 4-player Open Setup devised by BBmolla.
Setup
Mechanics
- Daystart
- Nightless
- If a townie is lynched day 1, he does not get lynched and is instead given a one-shot compulsive dayvig.
- If a mafia member is lynched day 1, he has to confirm one of the town players as town.
Standard Role PM's
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
- If you are lynched day 1, you are not lynched and instead given a one-shot compulsive dayvig.
Win condition:
- You win when all threats to the town have been eliminated.
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- If you are lynched day 1, you must confirm one of the town players as town.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.