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Cult Vengeful: Difference between revisions
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===Rules=== | ===Rules=== | ||
* The cult can't kill at all. | |||
* The | |||
* If, on Day 1 only, one of the townies is lynched, this townie immediately gets to make a [[Vigilante|vigilante]] kill. ''(See [[Vengeful Townie]])'' | * If, on Day 1 only, one of the townies is lynched, this townie immediately gets to make a [[Vigilante|vigilante]] kill. ''(See [[Vengeful Townie]])'' | ||
* | * This kill occurs before the cult recruitment in action resolution. | ||
===Odds=== | ===Odds=== |
Revision as of 21:42, 30 July 2013
Vengeful is a 5-player Open Setup devised by Rob13 in an attempt to create the smallest possible setup that includes a cult.
Roles
The following roles are used:
Rules
- The cult can't kill at all.
- If, on Day 1 only, one of the townies is lynched, this townie immediately gets to make a vigilante kill. (See Vengeful Townie)
- This kill occurs before the cult recruitment in action resolution.
Odds
Assuming all lynch and vengeance decisions are made randomly, mafia will win 60% of games and town will win 40%.
The mafia's win odds are:
- 20% chance of godfather lynch D1 * 0% chance of mafia win in this case +
- 20% chance of second mafia lynch D1 * 75% chance to survive final four * 67% chance to survive final three +
- 60% chance of townie lynch D1 *
- (50% chance of vig kill targeting a townie +
- 50% chance of vig kill targeting mafia * 67% chance to survive final three)