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'''Jungle Republic''' is | '''Jungle Republic''' is a popular [[open setup]] game designed by Kelly Chen. It is a refinement of the [[Too Much Scum]] setup. | ||
* | ==Setup== | ||
* 3 {{setuprole|Mafia Goon|Mafia Goons}} | |||
* 2 {{setuprole|Werewolf|Werewolves}} | |||
* 6 {{setuprole|Townie|Townies}} | * 6 {{setuprole|Townie|Townies}} | ||
* | * 1 {{setuprole|Seer}} | ||
* | |||
==Mechanics== | |||
*Day start. | |||
*The Mafia team do not possess a nightkill | |||
*Seer receives results in the form of Werewolf/Not Werewolf | |||
*'''Please take note of the special endgame mechanics:''' | |||
*The mafia or werewolves win if they obtain a full majority of living players, or if they make up half ''and'' at least one protown role is still alive. | |||
*If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then mafia win. Mafia also win if a day phase begins with one mafia, one werewolf, and one protown. | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partners, [Player Name] and [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partners here [QuickTopic link]. | |||
'''Win condition:''' | |||
You win when at least half of the living players are mafia, or when nothing can prevent this from happening. | |||
===<div style="color:red">Werewolf</div>=== | |||
* Welcome, [Player Name]. You are a '''Werewolf''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, you or your partner may perform the group nightkill. | |||
'''Win condition:''' | |||
You win when at least half of the living players are werewolves and at least one pro-town role remains, or if you obtain full majority, or when nothing can prevent this from happening. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated and there is at least one town player alive. | |||
===<div style="color:green">Town Seer</div>=== | |||
* Welcome, [Player Name], you are a '''Town Seer'''. | |||
'''Abilities:''' | |||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated and there is at least one town player alive. | |||
==History== | |||
*'''{{plink|t|11415|Open 143}}''' - (Town Win) | |||
*'''{{plink|t|11516|Open 148}}''' - (Town Win) | |||
*'''{{plink|t|11844|Open 155}}''' - (Werewolves Win) | |||
*'''{{plink|t|12108|Open 163}}''' - (Town Win) | |||
*'''{{plink|t|12846|Open 186}}''' - (Mafia Win) | |||
*'''{{plink|t|15265|Open 252}}''' - (Werewolves Win) | |||
*'''{{plink|t|15650|Open 263}}''' - (Town Win) | |||
*'''{{plink|t|17323|Open 302}}''' - (Werewolves Win) | |||
[[Category: | [[Category:Open_Setups]] |
Revision as of 23:41, 15 August 2011
Jungle Republic is a popular open setup game designed by Kelly Chen. It is a refinement of the Too Much Scum setup.
Setup
- 3 Mafia Goons
- 2 Werewolves
- 6 Townies
- 1 Seer
Mechanics
- Day start.
- The Mafia team do not possess a nightkill
- Seer receives results in the form of Werewolf/Not Werewolf
- Please take note of the special endgame mechanics:
- The mafia or werewolves win if they obtain a full majority of living players, or if they make up half and at least one protown role is still alive.
- If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then mafia win. Mafia also win if a day phase begins with one mafia, one werewolf, and one protown.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
Win condition: You win when at least half of the living players are mafia, or when nothing can prevent this from happening.
Werewolf
- Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, you or your partner may perform the group nightkill.
Win condition: You win when at least half of the living players are werewolves and at least one pro-town role remains, or if you obtain full majority, or when nothing can prevent this from happening.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Seer
- Welcome, [Player Name], you are a Town Seer.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.