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Double Cop is a set-up with:
Double Cop is a 7-player [[Open setup]].


1 [[Mafia]]<br/>
==Setup==
1 [[Roleblocker|Mafia Roleblocker]]<br/>
2 [[Cops]]<br/>
3 [[Townies]]<br/>


[[Category:Open Games]]
*1 [[Mafia Goon]]
*1 [[Mafia Roleblocker]]
*3 [[Vanilla Townie|Vanilla Townies]]
*2 [[Cop|Cops]]
 
==Mechanics==
*Daystart
*Cops are both sane
 
==Role PM's==
 
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
 
 
===<div style="color:red">Mafia Roleblocker</div>===
* Welcome, [Player Name]. You are a '''Mafia Roleblocker''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
*Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.
'''Win condition:'''
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
 
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Cop</div>===
* Welcome, [Player Name], you are a '''Town Cop'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.
*You know you are guaranteed to be sane.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
==History==
 
*'''{{plink|t|4746|Open 13}}''' - (Mafia Win)
*'''{{plink|t|15315|Open 255}}''' - (Mafia Win)
*'''{{plink|t|16465|Open 287}}''' - (Town Win)
 
[[Category:Open Setups]]

Revision as of 10:24, 15 August 2011

Double Cop is a 7-player Open setup.

Setup

Mechanics

  • Daystart
  • Cops are both sane

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Mafia Roleblocker

  • Welcome, [Player Name]. You are a Mafia Roleblocker, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.
  • Roleblock: Each night phase, you individually may choose to roleblock a player. You may not roleblock and kill in the same night.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town, Mafia or No Result.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.

History