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== Setup == | == Setup == | ||
*2 {{setuprole|Mafia Goon|Mafia Goons}} or 2 {{setuprole|Werewolf|Werewolves}} | *2 {{setuprole|Mafia Goon|Mafia Goons}} or 2 {{setuprole|Werewolf|Werewolves}} | ||
*3 {{setuprole|Townie|Townies}} | *3 {{setuprole|Townie|Townies}} | ||
*1 {{setuprole|Cop}} | |||
*1 {{setuprole|Seer}} | |||
== | ==Mechanics== | ||
*[[Daystart]] | |||
*Mafia Goons or Werewolves are chosen randomly by the mod pregame | |||
*Cop detects Mafia only | |||
*Seer detects Werewolves only | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
You are a | * Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | ||
* | '''Abilities:''' | ||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===<div style="color:red">Werewolf</div>=== | |||
You are a | * Welcome, [Player Name]. You are a '''Werewolf''', along with your partner, [Player Name]. | ||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
* | *Your weapon is your vote, you have no night actions. | ||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
[[ | |||
[[Category: | ===<div style="color:green">Town Cop</div>=== | ||
* Welcome, [Player Name], you are a '''Town Cop'''. | |||
'''Abilities:''' | |||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia. | |||
*You know you are guaranteed to be sane. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Town Seer</div>=== | |||
* Welcome, [Player Name], you are a '''Town Seer'''. | |||
'''Abilities:''' | |||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf. | |||
*You know you are guaranteed to be sane. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
==History== | |||
*'''{{plink|t|9756|Open 96}}''' - (Town Win) | |||
*'''{{plink|t|10023|Open 107}}''' - (Werewolves Win) | |||
*'''{{plink|t|12350|Open 171}}''' - (Town Win) | |||
*'''{{plink|t|14832|Open 244}}''' - (Werewolves Win) | |||
*'''{{plink|t|16296|Open 282}}''' - (Town Win) | |||
[[Category:Open Setups]] |
Revision as of 07:06, 15 August 2011
Carbon-14 is an Open setup which is mainly characterized by the single scum-group that can only be successfully investigated by one of the two investigative roles.
The original idea was created by Adel.
Setup
- 2 Mafia Goons or 2 Werewolves
- 3 Townies
- 1 Cop
- 1 Seer
Mechanics
- Daystart
- Mafia Goons or Werewolves are chosen randomly by the mod pregame
- Cop detects Mafia only
- Seer detects Werewolves only
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Werewolf
- Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Cop
- Welcome, [Player Name], you are a Town Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.
- You know you are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.
Town Seer
- Welcome, [Player Name], you are a Town Seer.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
- You know you are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.