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C9 + 2: Difference between revisions
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C9+2 is based on the | C9+2 is based on the [[C9]] setup, but with two extra townies. | ||
==Setup== | |||
* 2 {{setuprole|Mafia Goon|Mafia Goons}} | * 2 {{setuprole|Mafia Goon|Mafia Goons}} | ||
* 5 - 7 {{setuprole|Townie|Townies}} | |||
* 0 - 1 {{setuprole|Cop|Cops}} | * 0 - 1 {{setuprole|Cop|Cops}} | ||
* 0 - 1 {{setuprole|Doctor|Doctors}} | * 0 - 1 {{setuprole|Doctor|Doctors}} | ||
==Mechanics== | |||
*[[Daystart]] | |||
*There is a 50% of a Cop being selected. | |||
*There is a 50% of a Doctor being selected. | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Town Cop</div>=== | |||
* Welcome, [Player Name], you are a '''Town Cop'''. | |||
'''Abilities:''' | |||
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia. | |||
*You know you are guaranteed to be sane. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Town Doctor</div>=== | |||
* Welcome, [Player Name], you are a '''Town Doctor'''. | |||
'''Abilities:''' | |||
*Each night phase, you may protect one player in the game from being nightkilled. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
==History== | |||
*'''{{plink|t|5004|Open 18}}''' - (Town Win) | |||
*'''{{plink|t|5616|Open 29}}''' - (Mafia Win) | |||
*'''{{plink|t|6120|Open 43}}''' - (Town Win) | |||
[[Category: | [[Category:Open_Setups]] | ||
Revision as of 06:30, 15 August 2011
C9+2 is based on the C9 setup, but with two extra townies.
Setup
- 2 Mafia Goons
- 5 - 7 Townies
- 0 - 1 Cops
- 0 - 1 Doctors
Mechanics
- Daystart
- There is a 50% of a Cop being selected.
- There is a 50% of a Doctor being selected.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Cop
- Welcome, [Player Name], you are a Town Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
- You know you are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may protect one player in the game from being nightkilled.
Win condition:
- You win when all threats to the town have been eliminated.