You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
White Flag: Difference between revisions
TheButtonmen (talk | contribs) No edit summary |
CobblerfoneW (talk | contribs) m (Changed "you're are"s to "you are"s.) |
||
Line 24: | Line 24: | ||
===Townie=== | ===Townie=== | ||
* Welcome, [Player Name], you | * Welcome, [Player Name], you are a Vanilla Townie. | ||
'''Abilities:''' Your weapon is your vote, you have no night actions. | '''Abilities:''' Your weapon is your vote, you have no night actions. |
Revision as of 15:13, 11 August 2011
White Flag is a variation of Mountainous where the last Mafia Goon alive will surrender, this mechanic allows a game to include a higher scum to town ratio and forces the scum to protect their own which allows for more scum hunting via connections.
Setup
Mechanics
The town wins when only one Mafia Goon is left alive.
Role PMs
Mafia Goon
- Welcome, [Player Name]. You are a Mafia goon, along with [Player Name] and [Player Name].
Abilities:
-Factional communication: During the night phase you may talk with your partners here[QuickTopic link].
-Factional kill: Each night phase your faction may choose a player to kill.
Win condition: You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Please confirm via PM.
Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities: Your weapon is your vote, you have no night actions.
Win condition: You win when only one Mafia Goon remains.
Please confirm via PM.
Discussion
This setup was selected as the open setup for set of games run by the Team Mafia organizers.
Play History
Team Mafia: White Flag Mafia ended in a scum win.