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|align= Pro-town
|align= Pro-town
|type= Informative
|type= Informative
|choice=
|type= Passive
|choice= Day or Night
|notes=
|notes=
}}
}}
A [[townie]], mod-confirmed as such at the start of the game.
An '''Innocent Child''' is a player who is mod-confirmed as Town-aligned at the start of the game.
 
This interpretation of Innocent child, as well as its variant below, is considered [[Normal]] on mafiascum.net.
 
Obviously, Innocent Child is always Town.


===Variation===
===Variation===
Another version of this role gives the player the option of when they want the mod to confirm them as Town-aligned (via sending a PM at the appropriate time).
A common variant of this role gives the Innocent Child is not confirmed as Town-aligned until they send the moderator a PM telling them to do so.  Thus, they can stay "undercover" until they need their innocence to be proven.
 
==Use and Power==
The first version of Innocent Child is a confirmed innocent player.  This is a reasonably strong informative result even if it does leave the player open to baiting the Night 1 scum kill (and/or the Night 1 [[Doctor]] protection...)
 
The second version of Innocent Child is somewhat comparable to the first version and [[Lynchproof]].  It opens the door for the player to gamble on when it should reveal its innocence, but if it lives to lategame it can topple an ailing scum team.  It's certainly the stronger variant, at any rate.

Revision as of 18:09, 24 July 2011

Innocent Child
Alias: none
Alignment:
Role type:
  • Passive
Choice:
  • Day or Night

An Innocent Child is a player who is mod-confirmed as Town-aligned at the start of the game.

This interpretation of Innocent child, as well as its variant below, is considered Normal on mafiascum.net.

Obviously, Innocent Child is always Town.

Variation

A common variant of this role gives the Innocent Child is not confirmed as Town-aligned until they send the moderator a PM telling them to do so. Thus, they can stay "undercover" until they need their innocence to be proven.

Use and Power

The first version of Innocent Child is a confirmed innocent player. This is a reasonably strong informative result even if it does leave the player open to baiting the Night 1 scum kill (and/or the Night 1 Doctor protection...)

The second version of Innocent Child is somewhat comparable to the first version and Lynchproof. It opens the door for the player to gamble on when it should reveal its innocence, but if it lives to lategame it can topple an ailing scum team. It's certainly the stronger variant, at any rate.