You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Friendly Neighbor: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
}}
}}


The [[Friendly Neighbor]] is a [[role]] which mod-confirms their innocence to their [[target]], similar to a target-reversed [[Sane Cop]] or an unconfirmed [[Mason]].
A '''Friendly Neighbor''' can target a player at Night to tell them that they are Town.  The target will receive a message saying that the Friendly Neighbor is Town.  This role does nothing else - the Friendly Neighbor does not know the alignment of the person who got the message.


They are often one shot and can not talk to their targetThe mod just sends the target only one message "X bids you a friendly greeting, he is town" when the action is successfulThe recipient of the message can be any alignment and the mod will not tell the friendly neighbor what this alignment is.
Friendly Neighbor bears no association with the [[Neighbor]] role.
 
Friendly Neighbor is necessarily Town-aligned.
 
==Use and Power==
Friendly Neighbor is stronger than [[Innocent Child]]Innocent Child's mod-confirmed innocence is revealed to everyone at the same time, making them a prime kill target for scum.  Friendly Neighbor can limit this revelation to people they trust, allowing them to stay in the game longer.
 
Beyond that, they are as strong as a single confirmed innocent.
 
==Play Advice==
Friendly Neighbor is nearly impossible to frame as a liarIf you are scum and receive a Friendly Neighbor greeting, you probably are not served by lying and saying you didn't get it.

Revision as of 18:32, 23 July 2011

Friendly Neighbor
Alias: none
Alignment:
Role type:
  • Informative
Choice:
  • Night

A Friendly Neighbor can target a player at Night to tell them that they are Town. The target will receive a message saying that the Friendly Neighbor is Town. This role does nothing else - the Friendly Neighbor does not know the alignment of the person who got the message.

Friendly Neighbor bears no association with the Neighbor role.

Friendly Neighbor is necessarily Town-aligned.

Use and Power

Friendly Neighbor is stronger than Innocent Child. Innocent Child's mod-confirmed innocence is revealed to everyone at the same time, making them a prime kill target for scum. Friendly Neighbor can limit this revelation to people they trust, allowing them to stay in the game longer.

Beyond that, they are as strong as a single confirmed innocent.

Play Advice

Friendly Neighbor is nearly impossible to frame as a liar. If you are scum and receive a Friendly Neighbor greeting, you probably are not served by lying and saying you didn't get it.