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The Jail Keeper chooses one player per [[night]] to protect from a [[Nightkill]], but also block from performing his or her [[Night Choice]]. The target's [[Night Choice]] will not be performed, and the target will not die if Nightkilled by another player. The Jail Keeper's effects are synonymous to those of the [[Role Blocker]] and [[Doctor]] combined. | The Jail Keeper chooses one player per [[night]] to protect from a [[Nightkill]], but also block from performing his or her [[Night Choice]]. The target's [[Night Choice]] will not be performed, and the target will not die if Nightkilled by another player. The Jail Keeper's effects are synonymous to those of the [[Role Blocker]] and [[Doctor]] combined. | ||
[[Category: | [[Category:Roles]] | ||
[[Category: | [[Category:Protective Roles]] |
Revision as of 09:55, 15 July 2007
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The Jail Keeper chooses one player per night to protect from a Nightkill, but also block from performing his or her Night Choice. The target's Night Choice will not be performed, and the target will not die if Nightkilled by another player. The Jail Keeper's effects are synonymous to those of the Role Blocker and Doctor combined.