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Xdaamno/roles: Difference between revisions
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*[[Hider]] | *[[Hider]] | ||
*[[Jack-of-all-trades]] | *[[Jack-of-all-trades]] | ||
*[[Friendly Neighbor]] | *[[Friendly Neighbor]] | ||
*[[Bulletproof]] | *[[Bulletproof]] | ||
*[[Motivator]] (including those that have an specific effect for each targeted role, or a general effect to all roles e.g. double voting) | *[[Motivator]] (including those that have an specific effect for each targeted role, or a general effect to all roles e.g. double voting) | ||
*[[Compulsive role|Compulsive roles]] | |||
*[[One-shot]] variations, and maybe even [[False]] variations | |||
===Mafia=== | ===Mafia=== |
Revision as of 13:50, 22 November 2010
A general list of balanced roles that I often consider using when modding forum or scumchat games:
Pro-Town
- Townie
- Cop + sanities
- Doctor
- Roleblocker
- Vigilante
- Mason
- Tracker
- Jailkeeper
- Bodyguard
- Sibling
- Lover
- Doublevoter
- Tree Stump
- Bulletproof
- Miller (when the player is informed)
- Backup
- Bus Driver
- Hider
- Jack-of-all-trades
- Friendly Neighbor
- Bulletproof
- Motivator (including those that have an specific effect for each targeted role, or a general effect to all roles e.g. double voting)
- Compulsive roles
- One-shot variations, and maybe even False variations