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Traitor: Difference between revisions
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Traitors appears as 'innocent' to [[cop]]s and sometimes have investigative abilities whose results will help the mafia learn who the town [[power role]]s are. But they cannot divulge that information privately until they are recruited by the Mafia, at which point they lose their investigative ability and become a [[Mafia Goon|mafia goon]]. | Traitors appears as 'innocent' to [[cop]]s and sometimes have investigative abilities whose results will help the mafia learn who the town [[power role]]s are. But they cannot divulge that information privately until they are recruited by the Mafia, at which point they lose their investigative ability and become a [[Mafia Goon|mafia goon]]. | ||
Most times, the Mafia has to give up their [[night-kill]] in order to recruit the Traitor. If the Mafia targets the Traitor for a night-kill, then they may either kill the Traitor | Most times, the Mafia has to give up their [[night-kill]] in order to recruit the Traitor. If the Mafia targets the Traitor for a night-kill, then they may either kill the Traitor or recruit the Traitor depending on the [[mod]]'s predetermined choice. | ||
In games where the Traitor cannot be recruited, the Traitor usually loses automatically if the "main" Mafia group is lynched or otherwise removed from the game. | In games where the Traitor cannot be recruited, the Traitor usually loses automatically if the "main" Mafia group is lynched or otherwise removed from the game. |
Revision as of 10:05, 12 April 2010
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The Traitor is a role with a pro-Mafia alignment that is not actually in the Mafia family. The Traitor knows who is in the Mafia, but the Mafia do not know who the Traitor is. The Traitor uses through his or her vote to keep the Mafia from getting lynched and wins with the Mafia.
Traitors appears as 'innocent' to cops and sometimes have investigative abilities whose results will help the mafia learn who the town power roles are. But they cannot divulge that information privately until they are recruited by the Mafia, at which point they lose their investigative ability and become a mafia goon.
Most times, the Mafia has to give up their night-kill in order to recruit the Traitor. If the Mafia targets the Traitor for a night-kill, then they may either kill the Traitor or recruit the Traitor depending on the mod's predetermined choice.
In games where the Traitor cannot be recruited, the Traitor usually loses automatically if the "main" Mafia group is lynched or otherwise removed from the game.