You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Pie E7: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 4: | Line 4: | ||
* 1 {{setuprole|Sane Cop}} | * 1 {{setuprole|Sane Cop}} | ||
* 1 {{setuprole|Doctor}} | * 1 {{setuprole|Doctor}} | ||
* 3 {{setuprole|Townie}} | * 3 {{setuprole|Townie|Townies}} | ||
This setup was used for a time as a [[Newbie Setup]] as a replacement for the somewhat unbalanced [[C9]], but turned out to be somewhat unbalanced toward the Town. [[F11]] is a hybrid of C9's semi-openness and Pie E7's pro-mafia tilt. | This setup was used for a time as a [[Newbie Setup]] as a replacement for the somewhat unbalanced [[C9]], but turned out to be somewhat unbalanced toward the Town. [[F11]] is a hybrid of C9's semi-openness and Pie E7's pro-mafia tilt. |
Revision as of 09:49, 11 March 2010
Pie E7 is an Open Setup game which features a Day Start and consists of the following roles:
- 1 Mafia Goon
- 1 Mafia Roleblocker (for balance reasons, the Roleblocker should also be able to nightkill even if the Goon is dead; see this thread for arguments on the matter)
- 1 Sane Cop
- 1 Doctor
- 3 Townies
This setup was used for a time as a Newbie Setup as a replacement for the somewhat unbalanced C9, but turned out to be somewhat unbalanced toward the Town. F11 is a hybrid of C9's semi-openness and Pie E7's pro-mafia tilt.
Note: The "E7" portion of the name is a bit of a misnomer, since unlike "C9" which it is based on, the game involves no variability of roles.