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** Town Win - Day 9 - 592 posts
** Town Win - Day 9 - 592 posts
** A 14p version of Marathan 14. Two kings, two assassins, ten guards.
** A 14p version of Marathan 14. Two kings, two assassins, ten guards.
* [http://www.mafiascum.net/forum/viewtopic.php?t=5879 Mafia #68 - Ork], replacing ShadowLurker (Aug 6 '07 start; with me modding Nov 16 - Jan 13 '08)
** Town Win - Day 6 - 2158 posts
** Setup that unfortunately and unexpectedly was broken. (I helped review it I believe.) Bit of a rocky time modding this.


===Games I've Played:===
===Games I've Played:===

Revision as of 14:23, 17 June 2009

Games Kelly Chen has been in (lest we forget).

Some setups of mine:

Format borrowed from bigAl's page. Then tinkered with.

As of 8/30/07:

Stats:

  • Town: 15/24
  • Mafia: 8/24
  • SK: 1/24
  • Unrevealed: 0/24
  • Won: 11/24 (6 as town, 5 as mafia)
  • Lost: 12/24 (8 as town, 3 as mafia, 1 as SK)
  • Abandoned: 1/24 (1 as town, 0 as mafia)
  • In Progress: 0/24
  • Lynched: 2/24 (1 as town, 1 as mafia)
  • NKed: 14/24 (9 as town, 4 as mafia, 1 as SK)
  • Survived: 8/24 (5 as town, 3 as mafia)
  • Alive: 0/24

Games I've Modded:

  • Reg Mini #300 - Kelly Open Setup (Mar 24 - Apr 8 '06)
    • Town Win - Day 4 - 536 posts
    • 3 mafia, 1 mafia-recruitable townie, 2 docs, 2 blockers, 4 vanilla.
    • A Day 1 mafia-recruitable claim, followed by mass claim, made this fast and broken
  • Reg Mini #330 - Kelly Open Setup 2: Too Much Scum (May 11 - Aug 10 '06)
    • Town, Lyncher Win - Evening 3 - 1131 posts
    • 2 wolves, 3 mafia, 1 lyncher, 5 townies, 1 cop, and two lynches per day.
    • Town pulled it off! It was close; the last wolf got to the final 3.
    • Also: At the time of completion, the mini with the highest post count ever.
  • Reg Mini #368 - Town of Suspicion, replacing lordy (Aug 29 '06 start; with me modding Nov 3 - Feb 22 '07)
    • Mafia Win - Day 4 - 909 posts
    • I reviewed the setup, and was able and willing to take over after the crash. Setup featured two partial roleblockers with different mechanics, causing one to get lynched.
  • Reg Mini #392 - Jungle Republic, Kelly Open Setup 4 (Nov 17 '06 - Jan 28 '07)
    • Islamist|Mafia Win - Day 5 - 617 posts
    • 2 wolves, 3 mafia (can't kill), 6 townies, 1 seer.
    • Flawless mafia win. The wolves did OK, and the town was pretty bad. Skill rewarded yeah?
  • Mafia #59 - Hell on Earth, Kelly Open Setup 5 (Feb 6 - May 4 '07)
    • Borg Win - Night 7 - 888 posts
    • 8 scum in two groups, cop, seer, jailer, hider-ish, 19 players.
    • Pretty good! Town started quite poorly; ultimately the last two borg endgamed the last alien and townie.
  • Themed Mini #440 - Dungeon Adventure (May 1 - Jun 26 '07)
    • Undead Mafia and Cult Recruiter Win - Day 4 - 275 posts
    • Sadly a fairly inactive game, probably due to 7/12 of the players being antitown. Some interesting scum planning behind the scenes.
  • Assassins in the Palace (Jul 3 - Aug 13 '07)
    • Town Win - Day 9 - 592 posts
    • A 14p version of Marathan 14. Two kings, two assassins, ten guards.
  • Mafia #68 - Ork, replacing ShadowLurker (Aug 6 '07 start; with me modding Nov 16 - Jan 13 '08)
    • Town Win - Day 6 - 2158 posts
    • Setup that unfortunately and unexpectedly was broken. (I helped review it I believe.) Bit of a rocky time modding this.

Games I've Played:

Road to Rome

  • Newbie #165 - Marbles by inHimshallibe
    • Town Loss - Blue Mib/Townie - NKed night 2 - 24 posts
    • My first game. I was pretty gullible, and quick to defend scum.
  • Newbie #183 - by SpeedyKQ, replacing rikdangerous
    • Mafia Win - Mafia - Survived - 17 posts
    • First time as mafia. Replaced into Night 1, my partner already dead. This was hard.
  • Newbie #308 - by MeMe
    • Town Loss - Townie - NKed night 1 - 36 posts
    • D1 near deadline I started a successful bandwagon on scum. Other than that not too great.

Little Italy

  • Reg Mini #241 - Smalltown by inHimshallibe, replacing d_rouge
    • Town Win - EMT/odd night Doctor - Survived - 9 posts
    • My first role with a night choice. Sadly, we won before I could use it.
  • Reg Mini #278 - Stalingrad by Alexander
    • Town Win - Private Sergey Nikolenko/Mason - Survived - 123 posts
    • The first game that I was in from start to finish. My partner was NKed Night 1.
  • Reg Mini #297 - Insect by help im a bug
    • Town Win - Aphid/Mason - Survived - 35 posts
    • Only two day phases due to crossfire. Night 2 I was targeted by both the doc and vig.
  • Reg Mini #352 - Saints and Sinners by Rosso Carne
    • Abandoned - Townie - Survived - 149 posts
    • Open setup featuring a governor and a devil. Great game, though role PM flavor got in the way.
  • Open #5 - Switch by Yosarian2, replacing conflux
    • Mafia Win - Mafia Doc Switch - Survived - 30 posts
    • Scum dream team of me, Stoofer, and spectrumvoid. Flawless victory yay.

Coney Island

  • Themed Mini #286 - Abortion by BabyJesus
    • Town Loss - Pregnant Mother/Townie - NKed night 3 - 37 posts
    • NKed after I claimed townie. Turns out scum could only NK townies.
  • Themed Mini #288 - Wigu by Cogito Ergo Sum, replacing N_lich
    • Mafia Loss - Bilderberg/Mafia - NKed night 2 - 31 posts
    • Our safe claims were totally unusable. Both mafia got vigged before it mattered.
  • Themed Mini #293 - Resident Evil 4 by mikeburnfire
    • Mafia Loss - Albert Wesker/Mafia - NKed night 1 - 4 posts
    • First time as mafia with living partner. First time I didn't get to post.
  • Themed Mini #338 - Terri Schiavo by BabyJesus, replacing StrykkerVerde
    • Town Win - Michael Schiavo/Seeker - NKed night 2 - 22 posts
    • Strange game. There was no mafia/town distinction known to the players, which hurt participation. I believe my side won despite having a minority in the endgame.
    • I am counting my role as town in this game, as my side were more numerous and did not have a NK.
  • Themed Mini #382 - Small Town by Adele
    • Town Win - Zoe the Psychic - Survived - 58 posts
    • Open role game where mafia was lynched for blocking the tracker, then there were two crosskills, and we got the last mafia venge-killed D2.
  • Themed Mini #387 - Suicide Bombers by mikeburnfire, replacing cardb0ardb0x
    • Mafia Win - Blue Bomber/Mafia - Survived - 127 posts
    • Tough setup and often inactive game. Started out really fun. For most of the game I thought I had an unknown partner out there, who turned out not to exist. Nasty town power existed as well that I was oblivious to. I couldn't have won without several major town screw-ups.
  • Themed Mini #380 - Artifacts by Norinel, replacing perfect62834
    • Mafia Win - Mafia - NKed night 3 - 82 posts
    • Super unlikely win I thought. One of my partners tried to bus both of his (originally newb) scum partners in a way I feared was obvious. Artifact mechanism was hard to keep track of. I was kind of grateful at the time I was (conditionally) vigged.

New York

  • Mafia #58 - Ready Salted by ChannelDelibird, replacing Wartys Neryon
    • Town Win - Townie - NKed night 8 - 132 posts
    • Down to the final 3. Town was hurt by several modkills though. Better game than #49.

Theme Park

  • Kirby by GreenLiquid
    • Town Loss - Cappy/Townie - Lynched day 7 - 196 posts
    • First time I was lynched. It was the endgame, too...
  • Choose Your Role by Commodore Amazing, replacing rolandofthewhite
    • Town Loss - Mason - NKed night 3 - 32 posts
    • I was a partnerless Mason. I blame myself for helping derail the godfather bandwagon.
  • Civilization by Thesp, replacing Tyfo
    • Mafia Loss - Targitaus, of the Scythians/Mafia - NKed night 7 - 18 posts
    • This game was pretty broken in favor of town, but I think I did a decent job...
  • Verbose 2 by mith
    • Town Loss - Jonathan Edwards, Preacher/Townie - NKed night 1 - 18 posts
    • I had a post restriction that I was pretty sure would get me lynched. Instead it got me killed by the SK.