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* immunity to gunshots may not provide immunity to Serial Killers, since they use non-traditional killing methods; | * immunity to gunshots may not provide immunity to Serial Killers, since they use non-traditional killing methods; | ||
* remove the immunity in a 1-1 endgame situation, since the townie lacks any way to prevent the Goon from walking up and shooting them "in the head" (the role is entirely passive); | * remove the immunity in a 1-1 endgame situation, since the townie lacks any way to prevent the Goon from walking up and shooting them "in the head" (the role is entirely passive); | ||
* give the Mafia a role which can invalidate protection, such as a Strongman | * give the Mafia a role which can invalidate protection, such as a Strongman; | ||
* do not count as town for purpose of the Mafia win | * do not count as town for purpose of the Mafia win; | ||
Bulletproof townies may drop intentional Cops or Doc Tells, since it benefits them to try to draw the attack overnight. This creates a WIFOM situation for scum, if they know such a role exists. | Bulletproof townies may drop intentional Cops or Doc Tells, since it benefits them to try to draw the attack overnight. This creates a WIFOM situation for scum, if they know such a role exists. | ||
[[Category:Roles]] | [[Category:Roles]] |
Revision as of 12:17, 25 May 2009
A Bulletproof Vest is either an item or an intrinsic protected role that provides immunity to nightkill. The role is extremely powerful if unrestricted, since it can literally create a unkillable confirmed townie that can force a draw upon the scum and does not require any skill to use. Some common ways to make it less powerful include:
* limit the number of uses; * immunity to gunshots may not provide immunity to Serial Killers, since they use non-traditional killing methods; * remove the immunity in a 1-1 endgame situation, since the townie lacks any way to prevent the Goon from walking up and shooting them "in the head" (the role is entirely passive); * give the Mafia a role which can invalidate protection, such as a Strongman; * do not count as town for purpose of the Mafia win;
Bulletproof townies may drop intentional Cops or Doc Tells, since it benefits them to try to draw the attack overnight. This creates a WIFOM situation for scum, if they know such a role exists.