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User:Patrick: Difference between revisions
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==Mini== | ==Mini== | ||
'''100 mph mafia | '''100 mph mafia''' modded by Arafax. '''Scum win.''' | ||
Role: Townie (killed night 2) | Role: Townie (killed night 2) | ||
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Ugh a painful game this one. I was attacked most of my time alive by one person for no reason, in the end I gave in to my frustration and took part in his lynch even though I had doubts. I had one scum pegged before being killed off. The scum did well at leading the town around and letting the town argue amongst themselves. The fast day mechanic hurt the town alot but this was well balanced by the fact that there were only 2 scum. | Ugh a painful game this one. I was attacked most of my time alive by one person for no reason, in the end I gave in to my frustration and took part in his lynch even though I had doubts. I had one scum pegged before being killed off. The scum did well at leading the town around and letting the town argue amongst themselves. The fast day mechanic hurt the town alot but this was well balanced by the fact that there were only 2 scum. | ||
'''Starcraft Mafia''' modded by Infested Jerk. '''Scum win.''' | |||
Role: Townie (killed night 2) | Role: Townie (killed night 2) | ||
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Another game I would rather forget. The setup was heavily against the town. I played ok in not being suspicious and nailing the SK, but other than that, I never particularly had a solid idea of who the mafia were. The mafia took advantage of their oppotunities. | Another game I would rather forget. The setup was heavily against the town. I played ok in not being suspicious and nailing the SK, but other than that, I never particularly had a solid idea of who the mafia were. The mafia took advantage of their oppotunities. | ||
'''One Hundred and one mph Mafia''' modded by Arafax. '''Town wins.''' | |||
Role: Townie (killed night 1) | Role: Townie (killed night 1) | ||
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The sequel to 100 MPH Mafia, and it couldn't have been more different. This time the town got all the lucky breaks. Arafax added one extra scum to the setup, but gave the town some strong power. Scum strangely killed me on night 1 instead of the claimed doctor, and this allowed the cop and deputy to claim on day 2 and start confirming people. | The sequel to 100 MPH Mafia, and it couldn't have been more different. This time the town got all the lucky breaks. Arafax added one extra scum to the setup, but gave the town some strong power. Scum strangely killed me on night 1 instead of the claimed doctor, and this allowed the cop and deputy to claim on day 2 and start confirming people. | ||
'''Mlakerville''' modded by mlaker. '''Town wins.''' | |||
Role: Town Priest (killed night 3) | Role: Town Priest (killed night 3) | ||
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It's finally over! We lynched scum 1-2-3-4 without a mislynch. The game ended in some confusion though, with a possible 5th scum (!!) being modkilled. | It's finally over! We lynched scum 1-2-3-4 without a mislynch. The game ended in some confusion though, with a possible 5th scum (!!) being modkilled. | ||
'''Vengeful Mafia''' modded by CrashTextDummie. '''Town wins.''' | |||
Role: Townie (Survived) | Role: Townie (Survived) | ||
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A 5 player game. A decent all around win for the town, with no mislynches. Another setup which I enjoy playing in, as you can see by the fact that I signed up for the second one. | A 5 player game. A decent all around win for the town, with no mislynches. Another setup which I enjoy playing in, as you can see by the fact that I signed up for the second one. | ||
'''Vengeful Mafia 2''' modded by Romanus. '''Scum win.''' | |||
Role: Mafia Goon (Survived) | Role: Mafia Goon (Survived) | ||
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The lack of discussion really hurt the town here. | The lack of discussion really hurt the town here. | ||
'''Mini 358''' modded by Fortify. '''Town wins.''' | |||
Role: Doctor (killed night 1) | Role: Doctor (killed night 1) | ||
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Not the best played game by a town by any means, but we stumbled through it in the end. I didn't play a big part; I was forced to come out on day 1 to counterclaim scum. | Not the best played game by a town by any means, but we stumbled through it in the end. I didn't play a big part; I was forced to come out on day 1 to counterclaim scum. | ||
'''Nightless Mafia''' modded by spectrumvoid. '''Town wins.''' | |||
Role: Townie (lynched day 6) | Role: Townie (lynched day 6) | ||
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8 townies v 4 mafia, no nights. I played poorly, but overall, a strong win for the town, that never looked in much danger of losing after lynching scum days one and two. | 8 townies v 4 mafia, no nights. I played poorly, but overall, a strong win for the town, that never looked in much danger of losing after lynching scum days one and two. | ||
'''Saints and Sinners Mafia''' modded by Rosso Carne. '''Abandoned.''' | |||
Role: Archangel - Doctor (Survived) | Role: Archangel - Doctor (Survived) |
Revision as of 15:47, 28 February 2007
My Completed Games
Newbie games
- Newbie 224* (The Mickey Mouse Club) modded by Nai. *Town wins.*
Role: Mafia (lynched day 3):
My first game of mafia. Didn't play it too well, on day one I made alot of newbiescum mistakes. Somehow avoided being lynched until day 3 when I was rumbled by the cop and couldn't explain away my day 1 actions. There was alot of lurking in general.
- Newbie 253* modded by MeMe. *Town wins.*
Role: Townie (killed night 2)
I was happy to get my first win ever. Day 1 we mislynched on a scummy townie, but the doc stopped a kill on me night 1 and day 2 the cop claimed. We worked out who the scum were by process of elimination, helped by a dodgy counterclaim attempt by one of the scum.
- Newbie 267* (Go Pop!) modded by Save the Dragons. *Town wins.*
Role: Townie (survived)
A good game, which had me doubting on more than one occasion. The cop played a slightly odd game so that the scum wouldn't nightkill him, it paid off in the end when I trusted him in the endgame.
- Newbie 289* Powerpuff Girls Mafia modded by Thok. *Scum win.*
Role: Townie (lynched day 2)
Probably my worst performance to date. Also the first time I was lynched as town. I played vaguely on day 1 and made some unfortunate comments that tied me to the scum we lynched. The last scum played very well.
- Newbie 280* modded by logicticus. *Town wins.*
Role: Normbot - Townie (survived)
A 26 page marathon, longest newbie game ever. High quality discussion, and numerous twists and turns along the way. One of the most enjoyable and nervewracking games I've played in.
- Pie C9* modded by mith. *Scum win.*
Role: Mafia Roleblocker (survived)
Not a newbie game, but I include it here as it is closer to a c9 than anything else. The setup of 3 townies, 1 doc, 1 cop, 1 mafia and 1 mafia roleblocker is interesting and needs to be tried more. In this case the win was fairly easy and the town didn't really get going.
- Cop c9* modded by Thok (replacing Sarcastro). *Scum win.*
Role: Townie (endgamed)
An open setup of 4 townies, 1 cop, 2 mafia. Terrible play by the cop ended up in us lynching him on day 1, when an overeager townie hammered him without waiting for a claim. Day 2 I was completely clueless about who the scum were, and could even have got quicklynched, though in the end it happened to the overeager townie. Well played by scum.
Mini
100 mph mafia modded by Arafax. Scum win.
Role: Townie (killed night 2)
Ugh a painful game this one. I was attacked most of my time alive by one person for no reason, in the end I gave in to my frustration and took part in his lynch even though I had doubts. I had one scum pegged before being killed off. The scum did well at leading the town around and letting the town argue amongst themselves. The fast day mechanic hurt the town alot but this was well balanced by the fact that there were only 2 scum.
Starcraft Mafia modded by Infested Jerk. Scum win.
Role: Townie (killed night 2)
Another game I would rather forget. The setup was heavily against the town. I played ok in not being suspicious and nailing the SK, but other than that, I never particularly had a solid idea of who the mafia were. The mafia took advantage of their oppotunities.
One Hundred and one mph Mafia modded by Arafax. Town wins.
Role: Townie (killed night 1)
The sequel to 100 MPH Mafia, and it couldn't have been more different. This time the town got all the lucky breaks. Arafax added one extra scum to the setup, but gave the town some strong power. Scum strangely killed me on night 1 instead of the claimed doctor, and this allowed the cop and deputy to claim on day 2 and start confirming people.
Mlakerville modded by mlaker. Town wins.
Role: Town Priest (killed night 3)
It's finally over! We lynched scum 1-2-3-4 without a mislynch. The game ended in some confusion though, with a possible 5th scum (!!) being modkilled.
Vengeful Mafia modded by CrashTextDummie. Town wins.
Role: Townie (Survived)
A 5 player game. A decent all around win for the town, with no mislynches. Another setup which I enjoy playing in, as you can see by the fact that I signed up for the second one.
Vengeful Mafia 2 modded by Romanus. Scum win.
Role: Mafia Goon (Survived)
The lack of discussion really hurt the town here.
Mini 358 modded by Fortify. Town wins.
Role: Doctor (killed night 1)
Not the best played game by a town by any means, but we stumbled through it in the end. I didn't play a big part; I was forced to come out on day 1 to counterclaim scum.
Nightless Mafia modded by spectrumvoid. Town wins.
Role: Townie (lynched day 6)
8 townies v 4 mafia, no nights. I played poorly, but overall, a strong win for the town, that never looked in much danger of losing after lynching scum days one and two.
Saints and Sinners Mafia modded by Rosso Carne. Abandoned.
Role: Archangel - Doctor (Survived)
A fun open setup game, which was unfortunately abandoned on day 3. Town was in a strong position, partly due to the excessive amount of flavour in the game.
Games still going
- Old Maid Mafia* modded by MrBuddyLee.
Role: ???
Currently day 3.
- Doomsville 2* modded by Machiavelian Mafia.
Role: Pro town copycat (killed day 2 by an unknown cause)
Currently day 2.
- Ben and Jerry's mafia* modded by DrippingGoofball.
Role: ???
Currently day 3.
- Old Porte Towne* modded by Vaughn.
Role: ???
Currently day 1.
- Pie c9 2* modded by bird111.
Role: ???
Currently day 1.
- c9* modded by Max.
Role: ???
Currently day 1.
- Lights Out 2* modded by Rainbow Brite.
Role: ???
Currently day 1.
- Newbie 304* modded by MgM.
Role: ???
Currently day 1. I replaced in on page 4.
- Face to Face Mafia* modded by Mr Stoofer.
Role: ???
Currently day 1. An invitational 15 player game.