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Antrax on Mafia: Difference between revisions

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(copied from old wiki, Antrax's words, mostly just formatted without changing anything)
 
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This page gives an overview of the game of Mafia.  The game described here is the basic, vanilla version.  A number of games on [[Mafiascum]] (particularly Theme Games and Mini Theme Games) have altered [[Game Mechanics]].  Biut the following is true of the vast majority of games, and if you are playing a [[Newbie Games]], [[Mini Normal Game]] or a [[Large Normal Game]], you can rely on the this unless told otherwise by the mod.
==What is Mafia?==
==What is Mafia?==


Mafia is a game of cunning and deceit, along with logic and deduction. It is its dual nature that gives it the appeal. As opposed to most games, in Mafia you only know the real “board situation” after the game is over. While playing, you almost always have to play the odds, and count on many assumptions. The fact that every Moderator sets his or her own rules, and doesn’t have to POST these rules anywhere, makes Mafia more exciting than most other games.
At its most basic level, Mafia is a game pitting an uninformed majority against an informed minority.  It is a game of cunning and deceit, along with logic and deduction. It is its dual nature that gives it the appeal. As opposed to most games, in Mafia you only know the real “board situation” after the game is over. While playing, you almost always have to play the odds, and count on many assumptions. The fact that every Moderator sets his or her own rules, and doesn’t have to POST these rules anywhere (except in [[Open]] games), makes Mafia more exciting than most other games.


==How do I win at Mafia?==
==How do I win at Mafia?==


This question really depends on how you define "[[Win Condition|winning]]". I believe the official definition of "winning" a Mafia game is surviving in it. I, however, have always considered myself to have won the game if the group I was part of won the game, regardless of my own demise, or lack thereof. I think everybody should adopt this view, as it allows for far more daring moves.
Your [[win condition]] should be spelt out in your [[role PM]]. In a basic game, the [[Town]] wins if it manages to kill off all the [[Mafia]], while the Mafia wins if it kills off all the town. Note that this does not mean that you have to survive the game to win, unless this is specifically part of your role (e.g. in the case of a [[Serial Killer]]). One of the may attributes of a good Mafia player is knowing when to sacrifice themselves for the good of their team.


==Which is better, being on the Town’s side, or on the Mafia’s?==
==Playing Mafia on Mafiascum.net==


Ah. That is a truly interesting question. I’ve written a simulation. First of all, of a game of 20 players (3 [[Mafia]]). Every day, the program lynched someone at random. Every night, it killed someone at random. The Mafia won with this setup 68% of the time. Then I added a [[Cop]], which was more like a suicide bomber. My Cop would each night check someone. If that someone was Mafia, he got them lynched the following day, and then got killed at night by the Mafia. With this simplistic setup, the Mafia won only 32% of the time!
Mafiascum is a place to play the forum version of Mafia. During the [[Day]] phase, the players post their thoughts and suspicions and analysis of other player's posts, in an attempt to achieve their win condition. That means that the [[pro-Town]] players try to find and lynch the Mafia, while the [[anti-Town]] players try to get a pro-Town player lynched. During the [[Night]], players with nightchoices use them to try to achieve their win condition.


The next step was adding the Mafia members "not voting for each other". To do that, I gave the Mafia a chance of 1 in (<code>Town_alive-Mafia_alive</code>) of having someone else lynched, every round. That brought the Mafia win percentage up to 74%, even with my suicide bomber Cop. The conclusion I drew from all that is that (as expected) there is no definite answer to this question. Too much relies on the setup of the game, as well as on the performance of single players. Otherwise, it would be pretty boring, wouldn’t it? :)
==An attempt to generalize Mafia==


==An attempt to generalize Mafia:==
Every game of Mafia is different, but there are certain general "moves" or "plays" that appear in most games.  A comprehensive list would be impossible, but would include the following:


For use in my next articles, I’ve tried somehow generalizing the "moves" of Mafia, so it can be discussed like other games. Due to the unique nature of the game, it’s not 100% correct, but nonetheless, here it is.
===Moves that anyone can make===
;Vote
;Post
: See further below;Vote
: Casting your vote to lynch someone.
: Casting your vote to lynch someone.
These are (or should be, in a well constructed [[Setup]]), the most important things in the game.  They are the only things that [[Townie]]s can do, along with voting, to win the game.
===Role-dependant moves===
;Kill
;Kill
: Any action during the night or day, meant to cause instant death to any player.
: Any action during the night or day, meant to cause instant death to any player.
;Investigate
;Investigate
: Targeting a player at night, with the intention of gaining information about the game and/or roles of players.
: Targeting a player at night, with the intention of gaining information about the game and/or roles of players. See [[Category: Investigative Roles]]
;Protect
;Protect
: Any action during the night, with the intention of preventing harm from any player.
: Any action during the night, with the intention of preventing harm from any player. See [[Category: Protective Roles]]
;Relay Information
;Relay Information
: Targeting another player at night in order for him to learn information you possess.
: Targeting another player at night in order for him to learn information you possess. Somehting that [[Mason]]s and [[Mafia]] may both do.
;Recruit
;Recruit
: Targeting another player during the night in order to change his motives to that of your own, and/or adding him to your group.
: Targeting another player during the night in order to change his motives to that of your own, and/or adding him to your group. See [[Cult]].
;Other
: Their may be other actions that players may perform during the night or day.  The only limitation is the imagination of the [[Moderator]].
 
===Posting===
A post may do some or all of the following:


Notice all of the above are [[role]]-dependent. In addition, any player may post (except in really weird circumstances). Posting usually has a goal, and those can be broken down like this:
;Attack
;Attack
: Any post that tries to persuade other players to Vote for the attacked person.
: Any post that tries to persuade other players to Vote for the attacked person.
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;Plant Information
;Plant Information
: Posting something obscure, with an intention for the meaning to be revealed later on in the game. For example "[[lynch]]ing me will get you literally nowhere" with the intention of revealing later on that you are [[lynch-proof]], or voting for someone early-on with the intention of people lynching him after you die and turn out to be a Cop. A different variation of that is still under debate, and that’s using [[cryptography]] to plant the names of your Mason buddies in your posts.
: Posting something obscure, with an intention for the meaning to be revealed later on in the game. For example "[[lynch]]ing me will get you literally nowhere" with the intention of revealing later on that you are [[lynch-proof]], or voting for someone early-on with the intention of people lynching him after you die and turn out to be a Cop. A different variation of that is still under debate, and that’s using [[cryptography]] to plant the names of your Mason buddies in your posts.
This is it, for the basics. My couple of next articles will discuss [[posting style]], and how to achieve your purpose when posting.
[[Antrax]]

Revision as of 10:59, 15 February 2007

This page gives an overview of the game of Mafia. The game described here is the basic, vanilla version. A number of games on Mafiascum (particularly Theme Games and Mini Theme Games) have altered Game Mechanics. Biut the following is true of the vast majority of games, and if you are playing a Newbie Games, Mini Normal Game or a Large Normal Game, you can rely on the this unless told otherwise by the mod.

What is Mafia?

At its most basic level, Mafia is a game pitting an uninformed majority against an informed minority. It is a game of cunning and deceit, along with logic and deduction. It is its dual nature that gives it the appeal. As opposed to most games, in Mafia you only know the real “board situation” after the game is over. While playing, you almost always have to play the odds, and count on many assumptions. The fact that every Moderator sets his or her own rules, and doesn’t have to POST these rules anywhere (except in Open games), makes Mafia more exciting than most other games.

How do I win at Mafia?

Your win condition should be spelt out in your role PM. In a basic game, the Town wins if it manages to kill off all the Mafia, while the Mafia wins if it kills off all the town. Note that this does not mean that you have to survive the game to win, unless this is specifically part of your role (e.g. in the case of a Serial Killer). One of the may attributes of a good Mafia player is knowing when to sacrifice themselves for the good of their team.

Playing Mafia on Mafiascum.net

Mafiascum is a place to play the forum version of Mafia. During the Day phase, the players post their thoughts and suspicions and analysis of other player's posts, in an attempt to achieve their win condition. That means that the pro-Town players try to find and lynch the Mafia, while the anti-Town players try to get a pro-Town player lynched. During the Night, players with nightchoices use them to try to achieve their win condition.

An attempt to generalize Mafia

Every game of Mafia is different, but there are certain general "moves" or "plays" that appear in most games. A comprehensive list would be impossible, but would include the following:

Moves that anyone can make

Post
See further below;Vote
Casting your vote to lynch someone.

These are (or should be, in a well constructed Setup), the most important things in the game. They are the only things that Townies can do, along with voting, to win the game.

Role-dependant moves

Kill
Any action during the night or day, meant to cause instant death to any player.
Investigate
Targeting a player at night, with the intention of gaining information about the game and/or roles of players. See
Protect
Any action during the night, with the intention of preventing harm from any player. See
Relay Information
Targeting another player at night in order for him to learn information you possess. Somehting that Masons and Mafia may both do.
Recruit
Targeting another player during the night in order to change his motives to that of your own, and/or adding him to your group. See Cult.
Other
Their may be other actions that players may perform during the night or day. The only limitation is the imagination of the Moderator.

Posting

A post may do some or all of the following:

Attack
Any post that tries to persuade other players to Vote for the attacked person.
Defend
Any post that tries to persuade other players not to Vote for an attacked person.
Accuse
Claiming to have solid information (as opposed to speculation) regarding another player, to persuade other players to Vote for that person.
Clear
Claiming to have solid information (as opposed to speculation) regarding another player, to persuade other players to not Vote for that person.
Affiliate
Posting in such a way to make other players believe you and another person or group of persons are related by your roles. Can be simple affiliation ("mith and I are in the same Mason lodge.") or a more complex one ("I agree with Antrax. Soothsayer must be Mafia").
Instruct
Posting in a way to try and affect the target choices made by any group tonight. Can be simple ("Docs, defend me!") or complex ("The Mafia will no doubt target Samadhi tonight." (which might have one of many effects)).
Plant Information
Posting something obscure, with an intention for the meaning to be revealed later on in the game. For example "lynching me will get you literally nowhere" with the intention of revealing later on that you are lynch-proof, or voting for someone early-on with the intention of people lynching him after you die and turn out to be a Cop. A different variation of that is still under debate, and that’s using cryptography to plant the names of your Mason buddies in your posts.