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Night Action: Difference between revisions
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(switch cults to last, I think) |
(change links to current categories) |
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Both [[ProTown]] and [[Scum]] [[roles]] in a game may have night choices. Night choices are generally implemented by sending a [[Private Message]] to the [[Game Moderator]]. The Moderator then resolves the results of all such actions, frequently in the following order: | Both [[ProTown]] and [[Scum]] [[roles]] in a game may have night choices. Night choices are generally implemented by sending a [[Private Message]] to the [[Game Moderator]]. The Moderator then resolves the results of all such actions, frequently in the following order: | ||
# [[roleblocker]]s | # [[roleblocker]]s | ||
# [[:Category: | # [[:Category:Protective roles|protectors]] | ||
# [[:Category: | # [[:Category:Investigative roles|investigators]] | ||
# [[:Category:Killing | # [[:Category:Killing roles|killers]] | ||
#* These are sometimes resolved by giving the [[Serial Killer]] primacy, in [[endgame]] situations. | #* These are sometimes resolved by giving the [[Serial Killer]] primacy, in [[endgame]] situations. | ||
# [[cult]]/other recruiters | # [[cult]]/other recruiters |
Revision as of 17:15, 31 January 2008
Both ProTown and Scum roles in a game may have night choices. Night choices are generally implemented by sending a Private Message to the Game Moderator. The Moderator then resolves the results of all such actions, frequently in the following order:
- roleblockers
- protectors
- investigators
- killers
- These are sometimes resolved by giving the Serial Killer primacy, in endgame situations.
- cult/other recruiters
See also this thread in the forums.