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The '''Unlyncher''' is a [[Third-party roles|third-party role]] whose objective is to prevent a specific [[townie]] -- the Unlynchee -- from being lynched. | The '''Unlyncher''' is a [[Third-party roles|third-party role]] whose objective is to prevent a specific [[townie]] -- the [[Unlynchee]] -- from being lynched. | ||
If the Unlynchee is lynched while the Unlyncher is alive, the latter loses. If the Unlynchee is nightkilled, typically the Unlyncher wins as the person did not get lynched. If the Unlyncher and Unlynchee Are left till endgame the Unlyncher wins as the unlynchee dies in endgame so cause of death is irrelevant. If the unlyncher dies | If the Unlynchee is lynched while the Unlyncher is alive, the latter loses. If the Unlynchee is nightkilled, typically the Unlyncher wins as the person did not get lynched. If the Unlyncher and Unlynchee Are left till endgame the Unlyncher wins as the unlynchee dies in endgame so cause of death is irrelevant. If the unlyncher dies his objectives remain the same although he wins because of that players mediocrity instead of that players skill. | ||
Caution Not To Be Confused With: [[Lyncher]] | Caution Not To Be Confused With: [[Lyncher]] |
Revision as of 17:45, 4 October 2007
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The Unlyncher is a third-party role whose objective is to prevent a specific townie -- the Unlynchee -- from being lynched.
If the Unlynchee is lynched while the Unlyncher is alive, the latter loses. If the Unlynchee is nightkilled, typically the Unlyncher wins as the person did not get lynched. If the Unlyncher and Unlynchee Are left till endgame the Unlyncher wins as the unlynchee dies in endgame so cause of death is irrelevant. If the unlyncher dies his objectives remain the same although he wins because of that players mediocrity instead of that players skill.
Caution Not To Be Confused With: Lyncher
This role was invented by Max.