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No Eliminating Town: Difference between revisions
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==Role PMs== | ==Role PMs== | ||
{{RolePM| MGoon}} | |||
{{RolePM| Vanilla Townie}} | |||
==Discussion== | ==Discussion== | ||
This setup relies on a non-standard mechanic, an alternative which doesn't would be where lynches occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead. | This setup relies on a non-standard mechanic, an alternative which doesn't would be where lynches occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead. |
Revision as of 13:14, 11 April 2018
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No Lynching Town was a setup created by Empking based on a different set up by TheButtonmen in an attempt to put multiple scum into as small of a game as possible ala Vengeful.
Setup
Mechanics
Any time a Lynchproof Townie would be lynched, instead a No Lynch occurs and their alignment is revealed.
Role PMs
Mafia Goon
Welcome, [Player]! You are a Mafia Goon.
Abilities:
- Factional Communication: Each night phase, you may talk to your group here [Link].
- Factional Kill: Each night phase, you may send a member of your group to target another player in the game, attempting to kill them.
Win Conditions:
- You win if at least one mafia member is alive and all other players are dead (or if nothing can prevent the same).
Vanilla Townie
Welcome, [Player]! You are a Vanilla Townie.
Abilities:
- You have no abilities other than your voice and your vote.
Win Conditions:
- You win if all threats to the town are eliminated and at least one town-aligned player is alive.
Discussion
This setup relies on a non-standard mechanic, an alternative which doesn't would be where lynches occur as normal but you remove the scum night kill and instead just make both the goons vengeful instead.
History
History |
---|
Open 271 - (Mafia Win) |
Open 331 - (Mafia Win) |
Open 356 - (Mafia Win) |
Open 385 - (Mafia Win) |
Open 431 - (Mafia Win) |
Micro 65 - (Town Win) |
- Total Games: 6
- Town Win: 16.67%
- Scum Win: 83.33%
- Draw: 0%