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|Title=Immunity Mafia | |Title=Immunity Mafia | ||
|Setup Size=Large | |Setup Size=Large | ||
|Players=23 | |Players=23 | ||
|Designer= | |Designer= |
Latest revision as of 19:50, 14 June 2017
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Immunity Mafia is a 23-player Open Setup featuring two mafia teams of 3 players each, although of the only time it has been run, a modified 20-player setup was used.
Setup
- 2 Strongmen (immune to Roleblockers, kills aren't stopped by Doc protects)
- 1 Mafia Goon
- 2 Mafia Ninjas (cannot be investigated by Watchers or Trackers)
- 1 Mafia Goon
- 11 Townies
- 1 Role Blocker
- 1 Doctor
- 1 Watcher
- 1 Tracker
- 1 Role Blocker OR Doctor (determined randomly)
- 1 Watcher OR Tracker (determined randomly)
Mechanics
- Daystart
- Each mafia team should be given a family name, even if that is just "Strongmen" and "Ninjas". This is for the town to differentiate between the two Goons.
- Mafia Strongmen kills are immune to Roleblockers and Doctors
- Mafia Ninja kills are immune to Trackers and Watchers
Role PM's
Mafia Strongman
- Welcome, [Player Name]. You are a Mafia Strongman, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill. If you perform the kill, it will be immune to Doctors and Roleblockers.
Win condition:
- You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
Mafia Ninja
- Welcome, [Player Name]. You are a Mafia Ninja, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill. If you perform the kill, it will be immune to Trackers and Watchers.
Win condition:
- You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may protect a player in the game from one nightkill.
Win condition:
- You win when all threats to the town have been eliminated.
Town Roleblocker
- Welcome, [Player Name], you are a Town Roleblocker.
Abilities:
- Each night phase, you may block one player from using any actions that they may have.
Win condition:
- You win when all threats to the town have been eliminated.
Town Tracker
- Welcome, [Player Name], you are a Town Tracker.
Abilities:
- Each night phase, you may choose a player in the game to track. You will see who they target (if anybody).
Win condition:
- You win when all threats to the town have been eliminated.
Town Watcher
- Welcome, [Player Name], you are a Town Watcher.
Abilities:
- Each night phase, you may choose a player in the game to watch. You will see which players target them (if anybody).
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
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Open 111 - (Abandoned) |