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|Title=Bad Tweed | |Title=Bad Tweed | ||
|Setup Size=Mini | |Setup Size=Mini | ||
|Players=12 | |Players=12 | ||
|Designer= | |Designer= |
Latest revision as of 19:48, 14 June 2017
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Bad Tweed is a 12 player Open Setup.
Setup
- 2 Mafia Goons
- 1 Mafia Tailor
- 7 Townies
- 2 Cops
Mechanics
- Daystart
- The Mafia Tailor elects one player at night. If the cop targets that same player, they get the opposite result.
- Mafia players are revealed as "Mafia".
- The Tailor can target themself.
- The Tailor can perform their action and the factional kill in the same night.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Mafia Tailor
- Welcome, [Player Name]. You are a Mafia Tailor, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
- Tailor: Each night phase, you may perform your individual action by PM'ing the moderator a player of your choice. If a cop targets that player, they will get a false result.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Cop
- Welcome, [Player Name], you are a Town Cop.
Abilities:
- Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
- You are guaranteed to be sane, although it's possible your results may be unreliable.
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
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Open 188 - (Mafia Win) |
Open 216 - (Mafia Win) |