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= '''how I play''' = | = '''how I play''' = | ||
*In my first game there was the talk of "oh, so-and-so usually does that as town" or something similar and my brain went "well I have to play in a way to never let THAT sort of read get established! that seems like bad strategy" and so I've been playing with that mentality forever. | *In my first game there was the talk of "oh, so-and-so usually does that as town" or something similar and my brain went "well I have to play in a way to never let THAT sort of read get established! that seems like bad strategy" and so I've been playing with that mentality forever. | ||
LYNCH ALL LIARS | |||
*Sometimes I decide how I'm going to come at a game before it starts and stick with it, sometimes I change my mind. | *Sometimes I decide how I'm going to come at a game before it starts and stick with it, sometimes I change my mind. | ||
*Sometimes I decide how I'm going to play based on familiarity with the player-list, sometimes I change my mind. | *Sometimes I decide how I'm going to play based on familiarity with the player-list, sometimes I change my mind. | ||
predictability does NOT equal readability | |||
*Most times the game itself; flavor, playerlist, and overall "feel" of the game, determines for me how I approach the game. | *Most times the game itself; flavor, playerlist, and overall "feel" of the game, determines for me how I approach the game. | ||
* | *I'm still relatively new and learning more with each game and that brings about a natural growth and change, but I hope I never reach a point where I can become predictable and wish to always be developing my game. | ||
SLAUGHTER THE <strike>USELESS</strike> FLOATERS | SLAUGHTER THE <strike>USELESS</strike> FLOATERS | ||
*D1: I am always preferable to the entire player list being active participants throughout the entirety of the game. '''NO LURKING''' is ideal. However, lurking is still acceptable to a degree in general and, on D1, I am okay with lurking to the severest degree acceptable by the moderator, no matter scum or town. D1 I am hunting for scum, lurker lynches on D1 do not serve town at all and I think that anyone that tries to push a lurker lynch on D1 is looking for LHF and gets scumpings from me, or is misguided. However, come: | |||
*D2: Yu had better start participating and giving me something, or I will be on your butt, most likely (larger games I will allow a little more lurking than smaller on D2, but there had still better be something more than what you gave on D1. Anyone who was very active on D1 is permitted a good degree of lurk-leniency on D2. | |||
D3: If you're lurking at this point I will be pushing for your lynch unless there is ''certain'' scum elsewhere. | |||
= '''MS games I've played''' = | = '''MS games I've played''' = |
Revision as of 06:13, 23 January 2017
history
I prefer the term "werewolf" but "mafia" comes out more naturally - I'm working on changing that.
- - I first discovered "mafia" in October 2015. With only the most basic concepts of the game down I jumped headfirst into a complex game with an exceptional group of experienced players and BAM, I was hooked. DEEPLY HOOKED!
- - 4 days later I went to a party with a new friend and a handful of people at the party were like "let's play werewolf around the campfire!"
- - from there it was clear to me Werewolf was meant to be in my life.
how I play
- In my first game there was the talk of "oh, so-and-so usually does that as town" or something similar and my brain went "well I have to play in a way to never let THAT sort of read get established! that seems like bad strategy" and so I've been playing with that mentality forever.
LYNCH ALL LIARS
- Sometimes I decide how I'm going to come at a game before it starts and stick with it, sometimes I change my mind.
- Sometimes I decide how I'm going to play based on familiarity with the player-list, sometimes I change my mind.
predictability does NOT equal readability
- Most times the game itself; flavor, playerlist, and overall "feel" of the game, determines for me how I approach the game.
- I'm still relatively new and learning more with each game and that brings about a natural growth and change, but I hope I never reach a point where I can become predictable and wish to always be developing my game.
SLAUGHTER THEUSELESSFLOATERS
- D1: I am always preferable to the entire player list being active participants throughout the entirety of the game. NO LURKING is ideal. However, lurking is still acceptable to a degree in general and, on D1, I am okay with lurking to the severest degree acceptable by the moderator, no matter scum or town. D1 I am hunting for scum, lurker lynches on D1 do not serve town at all and I think that anyone that tries to push a lurker lynch on D1 is looking for LHF and gets scumpings from me, or is misguided. However, come:
- D2: Yu had better start participating and giving me something, or I will be on your butt, most likely (larger games I will allow a little more lurking than smaller on D2, but there had still better be something more than what you gave on D1. Anyone who was very active on D1 is permitted a good degree of lurk-leniency on D2.
D3: If you're lurking at this point I will be pushing for your lynch unless there is certain scum elsewhere.
MS games I've played
- TOWN -
WINs: 4 - Nexus is the New Normal, Curse of Strahd, Drunken Christmas Party, Procastination Mafia
LOSSes: 4 - WordPlay Mafia, Trial of the Evoker, Birds of Paradise, JaeReed's 1857,
- WOLF -
WINs: 1 - Ttyll,
LOSSes: 1 - LicketyQuickety's 1847,
flaked: GIF's Banana Split Newbie(town),
abandoned: Ircher's Voting Mafia(town),
MS games I've modded
I have a mini-normal (13 or 14 players) coming soon to the normal queue!