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Nightless Vanilla: Difference between revisions
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|Title=Nightless Vanilla | |Title=Nightless Vanilla | ||
|Setup Size=Mini | |Setup Size=Mini | ||
|type= | |type=Historical Open | ||
|type2= | |type2= | ||
|type3= | |type3= |
Revision as of 14:08, 9 January 2016
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An Open Game format, suggested by Kelly Chen of the MafiaScum Forums. Its EV is calculated by (Number of Townies - Number of Mafia)/(Number of Townies + Number of Mafia). This means that in the classic version the EV is 1/3.
It has recently been speculated that the setup strongly favours town due to scum's inability to eliminate strong scumhunters or obvious townies, coupled with a scum lynch earning the town another mislynch opportunity.
Setup
- 4 Mafia Goons
- 8 Townies
Mechanics
- Nightless
- Daytalk
Standard Role PMs
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name], [Player Name] and [Player Name].
Abilities:
- Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link].
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
---|
Open 6 - (Town Win) |
Open 19 - (Town Win) |
Open 41 - (Town Win) |
Open 79 - (Town Win) |
Open 131 - (Mafia Win) |
Open 702 - (Town Win) |
Open 778 - (Town Win) |
Mini 1157 - (Town Win) |