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|colspan="7" style="text-align:left;" | This game had a really interesting setup of 7 town bodyguards and 2 mafia goons. There was also a "Get a Room" mechanic, which is something I had never seen before. It definitely had its advantages for both town and scum, but I personally felt that it hindered my ability to scumhunt since I wasn't in very many rooms and a lot of discussion was happening outside the main thread. I was also just busy IRL so my activity and play were both pretty sub-optimal and led to my first mislynch ever. | |colspan="7" style="text-align:left;" | This game had a really interesting setup of 7 town bodyguards and 2 mafia goons. There was also a "Get a Room" mechanic, which is something I had never seen before. It definitely had its advantages for both town and scum, but I personally felt that it hindered my ability to scumhunt since I wasn't in very many rooms and a lot of discussion was happening outside the main thread. I was also just busy IRL so my activity and play were both pretty sub-optimal and led to my first mislynch ever. Both town and scum played very strongly, and had one of them not had IRL issues things might have been different. There was a solid town bloc by the end. They caught one scum D2 and won after the final scum gave up on D3. I'd like to play this kind of setup again, hopefully when I have more time. | ||
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Revision as of 00:42, 20 November 2015
About Me
I'm pretty new to MafiaScum, though I have played some forum mafia elsewhere. I try to be in only one or two games at a time since I'm bad at managing multiple games simultaneously. This page is here as a way for me to document my games and also so people can meta me if they want to.
Note: My activity is not alignment indicative and should not be regarded as such.
Statistics
I'll add this when I have several completed games on the site.
Ongoing Games
Newbie 1660 - Modded by Zaicon. Game status: currently in D2. Player status: alive.
Open 616: Fire and Ice - Modded by Armageddon. Game status: currently in D1. Player status: alive.
Completed Games
Newbie 1652: The Zar Show | |||||||||
---|---|---|---|---|---|---|---|---|---|
Game Type | Modded By | Faction | Role | Entry | Status | Outcome | |||
Newbie | Zar | Mafia | Goon | Started | Survived | Win | |||
This was my very first game on mafiascum.net. It was also the first Newbie game with Daytalk, although that ended up being a nonfactor due to my partner's inactivity. I was quite vocal throughout the game and became widely townread early on, which served me well in the later Days. I distanced my partner who was largely inactive/lurky and didn’t have the best play. We had a no-kill N1 because we missed the deadline, but that ironically worked in our favor by confusing the town. My partner was lynched D2. Luckily, I shot the doctor N2 and the confirmed tracker N3, which, combined with another ML, lead to my victory in 4-player MyLo. This was definitely one of my better games. |
Micro 545: Slavic Music Mafia | |||||||||
---|---|---|---|---|---|---|---|---|---|
Game Type | Modded By | Faction | Role | Entry | Status | Outcome | |||
Micro | Plotinus | Town | Bodyguard | Started | MLed D1 | Win | |||
This game had a really interesting setup of 7 town bodyguards and 2 mafia goons. There was also a "Get a Room" mechanic, which is something I had never seen before. It definitely had its advantages for both town and scum, but I personally felt that it hindered my ability to scumhunt since I wasn't in very many rooms and a lot of discussion was happening outside the main thread. I was also just busy IRL so my activity and play were both pretty sub-optimal and led to my first mislynch ever. Both town and scum played very strongly, and had one of them not had IRL issues things might have been different. There was a solid town bloc by the end. They caught one scum D2 and won after the final scum gave up on D3. I'd like to play this kind of setup again, hopefully when I have more time. |