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{{SetupHistory/Database}}
{{SetupHistory/Database}}
*'''{{plink|t|4767|Open 14}}''' - (Mafia Win) '''Note:''' This was a 13 player variant.
 
*'''{{plink|t|6922|Open 53}}''' - (Mafia Win) '''Note:''' This was a 13 player variant.
*'''{{plink|t|9335|Open 93}}''' - (Mafia Win) '''Note:''' This was a 13 player variant.
*'''{{plink|t|10726|Open 122}}''' - (Town Win) '''Note:''' This was a 13 player variant.
*'''{{plink|t|11439|Open 144}}''' - (Town Win) '''Note:''' This was a 13 player variant.
*'''{{plink|t|16055|Open 272}}''' - (Mafia Win) '''Note:''' This was a 13 player variant.
*'''{{plink|t|22080|Open 408}}''' - (Abandoned)
*'''{{plink|t|23927|Open 459}}''' - (Town Win)


===Statistics:===
===Statistics:===

Revision as of 16:12, 20 September 2015

Name:
  • Near-Vanilla
Setup Size:
Players:
  • 14
Setup Type:
Designer:

Near-Vanilla is an open setup game with 14 players, that as the title suggests is quite close to vanilla.

Setup

Mechanics

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name]].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occuring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Jailkeeper

  • Welcome, [Player Name], you are a Town Jailkeeper.

Abilities:

  • Each night phase, you may target one player in the game, whom you will protect from the nightkill and roleblock simultaneously.

Win condition:

  • You win when all threats to the town have been eliminated.

History

History
Open 408 - (Abandoned)
Open 459 - (Town Win)
Open 495 - (Town Win)
Open 566 - (Town Win)
Open 606: Near-Vanilla 40k - (Town Win)
Open 633 - (Town Win)
Open 670 - (Mafia Win)


Statistics:

  • Mafia Win Percentage: 50%
  • Town Win Percantage: 37.5%
  • Abandoned Percentage: 12.5%