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Alternating 9P: Difference between revisions
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==History== | ==History== | ||
{{SetupHistory/Database}} | |||
{{:Alternating 9P/Stats}} | |||
Revision as of 06:37, 2 February 2015
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Alternating 9P is based on the C9 setup. The original version of this setup was titled Even/ Odd C9 and had 7 players. It has since been upgraded to 9.
Setup
Mechanics
- Daystart
- The Doctor can only act on Odd nights (ie; 1, 3, 5)
- The Cop can only act on Even nights (ie; 2, 4, 6)
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occuring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Town Odd-Night Doctor
- Welcome, [Player Name], you are a Town Odd-Night Doctor.
Abilities:
- Each odd-numbered night, you may protect one player in the game from being nightkilled.
Win condition:
- You win when all threats to the town have been eliminated.
Town Even-Night Cop
- Welcome, [Player Name], you are a Town Even-Night Cop.
Abilities:
- Each even-numbered night, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town or Mafia.
- You know you are guaranteed to be sane.
Win condition:
- You win when all threats to the town have been eliminated.
History
History |
---|
Open 103 - (Mafia Win) |
Open 149 - (Mafia Win) |
Open 169 - (Town Win) |
Open 398 - (Town Win) |
Micro 95 - (Mafia Win) |
Micro 452 - (Mafia Win) |
Micro 789 - (Mafia Win) |
- Total Games: 4
- Town Win: 50%
- Scum Win: 50%
- Draw: 0%