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ok, so i edited the code so that the "#" symbol comes first... this way i was able to "include" it in the [[Template:color|Color]] & [[Template:prole|Player Role]] templates... that way for the color variable in both, you can just type the color or the hexadecimal, or the 3 "double-digit" code... plus you don't have to include the "#" sign, something i'm ALWAYS forgetting...  i think it could be implemented into the [[Template:nchoice|Night Choice]] template as well, but i'm tired, and going to bed soon...-- [[User:LyingBrian|Lying]][[User_talk:LyingBrian|Brian]] 03:35, 21 August 2007 (MDT)
ok, so i edited the code so that the "#" symbol comes first... this way i was able to "include" it in the [[Template:color|Color]] & [[Template:prole|Player Role]] templates... that way for the color variable in both, you can just type the color or the hexadecimal, or the 3 "double-digit" code... plus you don't have to include the "#" sign, something i'm ALWAYS forgetting...  i think it could be implemented into the [[Template:nchoice|Night Choice]] template as well, but i'm tired, and going to bed soon...-- [[User:LyingBrian|Lying]][[User_talk:LyingBrian|Brian]] 03:35, 21 August 2007 (MDT)
ok, not going to bed as soon as i thought... i wanted to add some colors... what do you think about shortening the color names?.. for example "purple" & "yellow" are just as long as their respective hexadecimal code, (granted their a lot easier to remember, but nonetheless), and "light-green" is almost twice as long... of course i shortened it to "lgreen", but still... the major colors off the top of my head could be...
*red=r
*green=g
*blue=b
*l=light
*d=dark
*y=yellow
*p=purple
*t=teal
*bl=black
*w=white
*g=gray
*o=orange
*br=brown
*pi=pink
*i=indigo? personally i would just use dp for "dark purple"
-- [[User:LyingBrian|Lying]][[User_talk:LyingBrian|Brian]] 04:36, 21 August 2007 (MDT)

Revision as of 10:36, 21 August 2007

ok, so i edited the code so that the "#" symbol comes first... this way i was able to "include" it in the Color & Player Role templates... that way for the color variable in both, you can just type the color or the hexadecimal, or the 3 "double-digit" code... plus you don't have to include the "#" sign, something i'm ALWAYS forgetting... i think it could be implemented into the Night Choice template as well, but i'm tired, and going to bed soon...-- LyingBrian 03:35, 21 August 2007 (MDT)

ok, not going to bed as soon as i thought... i wanted to add some colors... what do you think about shortening the color names?.. for example "purple" & "yellow" are just as long as their respective hexadecimal code, (granted their a lot easier to remember, but nonetheless), and "light-green" is almost twice as long... of course i shortened it to "lgreen", but still... the major colors off the top of my head could be...

  • red=r
  • green=g
  • blue=b
  • l=light
  • d=dark
  • y=yellow
  • p=purple
  • t=teal
  • bl=black
  • w=white
  • g=gray
  • o=orange
  • br=brown
  • pi=pink
  • i=indigo? personally i would just use dp for "dark purple"

-- LyingBrian 04:36, 21 August 2007 (MDT)