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Greater Idea Mafia/Basic Two Scum: Difference between revisions
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#Mafia Goon | #Mafia Goon | ||
#Mafia Goon | #Mafia Goon | ||
#[[Alpha Werewolf]] | #[[Godfather|Alpha Werewolf]] | ||
#Werewolf Roleblocker | #Werewolf Roleblocker | ||
#Werewolf Mason | #Werewolf Mason |
Revision as of 21:33, 10 March 2014
This is an optional sub-deck for a more streamlined game of Greater Idea Mafia (or Great Idea, Greatest Idea, Strange Idea etc) with a more basic set of roles, featuring only two possible scum factions (the Mafia and the Werewolves).
Setup
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Vanilla Townie
- Cop
- Seer
- Doctor
- Nurse
- Roleblocker
- Jailkeeper
- Tracker
- Watcher
- Miller
- Hirsute Townie (investigates as Werewolf)
- Wrong Place at the Wrong Time Townie (shows as Mafia to Cops, Werewolf to Seers and shows as targeting all dead players to Trackers/Watchers)
- Vigilante
- One-shot Vigilante
- Bulletproof Townie
- Mason
- Mason
- Mason Lover
- Lover
- Lover
- Innocent Child
- One-shot Commuter
- Vengeful Townie
- Vanilla Cop (Receives 'Vanilla' or 'Not Vanilla' results; VTs and goons/equivalents are 'Vanilla')
- Enabler (linked player is random)
- Town Godfather
- Retired Werewolf Hunter
- Mafia Godfather
- Mafia Roleblocker
- Mafia Lover
- Mafia Doctor
- Mafia Tracker
- Mafia Seer
- Mafia Strongman
- Hirsute Goon
- Mafia Goon
- Mafia Goon
- Alpha Werewolf
- Werewolf Roleblocker
- Werewolf Mason
- Werewolf One-shot Bulletproof
- Werewolf Watcher
- Werewolf Cop
- Ninja Werewolf
- Werewolf Miller
- Werewolf
- Werewolf