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Cult Vengeful: Difference between revisions
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The following roles are used: | The following roles are used: | ||
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* | * 4 {{setuprole|Townie|Townies}} | ||
===Rules=== | ===Rules=== | ||
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** (50% chance of vig kill targeting a townie + | ** (50% chance of vig kill targeting a townie + | ||
** 50% chance of vig kill targeting mafia * 67% chance to survive final three) | ** 50% chance of vig kill targeting mafia * 67% chance to survive final three) | ||
[[Category:Open Setups]] | [[Category:Open Setups]] | ||
[[Category:Small_Open_Setups]] | [[Category:Small_Open_Setups]] |
Revision as of 21:38, 30 July 2013
Vengeful is a 5-player Open Setup devised by Rob13 in an attempt to create the smallest possible setup that includes a cult.
Roles
The following roles are used:
Rules
The game uses standard mafia rules, with the following exceptions and details:
- The mafia can't kill at all. There is essentially no Night phase.
- If the godfather is lynched at any point, the town immediately wins. (This is the only special quality of the godfather.)
- If, on Day 1 only, one of the townies is lynched, this townie immediately gets to make a vigilante kill. (See Vengeful Townie)
- The town does not automatically win by having the godfather killed in this way.
- Mafia wins when there are at least as many mafia as townies, and the town doesn't have a vengeance kill to use.
Odds
Assuming all lynch and vengeance decisions are made randomly, mafia will win 60% of games and town will win 40%.
The mafia's win odds are:
- 20% chance of godfather lynch D1 * 0% chance of mafia win in this case +
- 20% chance of second mafia lynch D1 * 75% chance to survive final four * 67% chance to survive final three +
- 60% chance of townie lynch D1 *
- (50% chance of vig kill targeting a townie +
- 50% chance of vig kill targeting mafia * 67% chance to survive final three)