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'''Distancing''' is a common tactic to avoid [[pairing]] with other members of your [[Faction]]. It is most commonly done by [[Anti-Town]] factions such as [[Mafia]] or [[Cult]]s, but can also be used by [[Mason]]s to avoid being [[night-kill]]ed as a [[confirmed]] pro-town player. | '''Distancing''' is a common tactic to avoid [[pairing]] with other members of your [[Faction]]. It is most commonly done by [[Anti-Town]] factions such as [[Mafia]] or [[Cult]]s, but can also be used by [[Mason]]s to avoid being [[night-kill]]ed as a [[confirmed]] pro-town player. | ||
It involves putting oneself at odds with one's partner(s), either by disagreement over a third party, or by direct conflict against each other. The effectivness of this technique is often based on timing and the quality of performance from the distance-ees. | |||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 13:07, 25 January 2009
Distancing is a common tactic to avoid pairing with other members of your Faction. It is most commonly done by Anti-Town factions such as Mafia or Cults, but can also be used by Masons to avoid being night-killed as a confirmed pro-town player.
It involves putting oneself at odds with one's partner(s), either by disagreement over a third party, or by direct conflict against each other. The effectivness of this technique is often based on timing and the quality of performance from the distance-ees.