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|notes=29 player role madness, with modified scum win condition (they had to eliminate five specific roles to win), and a timer controlling the third-party's victory. I knew what I signed up for, but it was still a lot on my plate. It came down to the very last day; one scum, one target left, 24 hours to the third-party's victory--and we lynched wrongly. Nevertheless, I got to play with several players I adore and respect and the flavor was excellent.}}


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|notes=Not too proud of this. My first IC'd game, and no complaints on that front, but it definitely carries a different weight and affects my playstyle some. Being busy affected my early play, newbie scum {{U|DoubleJD}} did a brilliant townslip that got me to clear him wrongly, and the doctor outed himself in MyLo instead of hoping for another fruitful night. I should have reread the game more thoroughly when things were on the line; lesson learned.}}


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Revision as of 20:45, 13 August 2012

Main Page   Games and Statistics   Modded Games   Mafia Achievements   Avatar Log    

User:Tierce/toc

Mafia Record

Click to toggle the table
Faction Count Win Loss Draw Win %
Town 17 5 11 1 31.3
Mafia 7 5 2 0 71.4
Other 1 0 0 1 0
Total 25 10 13 2 43.5
Fate Count Percentage
Lynched 5 17.9
Killed 12 42.9
Suicided 0 0
Survived 11 39.3
Endgamed 0 0
Abandoned 0 0
Alive 4 57.1
Type Count Percentage
Newbie 7 21.9
Open 3 9.4
Micro 0 0
Mini Normal 3 9.4
Mini Theme 6 18.8
Large Normal 2 6.3
Large Theme 11 34.4
Average Lifespan Days Days/Game
Real Life 984 35.1
Game Days 88 3.1
Miscellaneous data
Games entered as replacement, invitation, or IC 0/32 (0%)
Lynch Scum/Wagon Analysis (SWA) 0/0 (Division by zero.%)
Rules for Lynch Scum/Wagon Average (shamelessly plagiarized from Mr. Flay):
  1. Pro-Town role, or part of a Team Anti-Town Faction where at least one other Anti-Town Faction existed for me to successfully lynch. SKs don't count, because it doesn't matter who they lynch;
  2. Vigilante attempts count. So do S-Kills;
  3. Getting lynched myself counts as a failure;
  4. No ongoing games, unless I'm already dead;
  5. No Mafia Mutations so distorted that lynching is essentially meaningless (RPS, Unknown Role, etc.).

Miscellaneous data
Games entered as replacement, invitation, or IC 17/32 (53.1%)
Lynch Scum/Wagon Analysis (SWA) 15/46 (32.6%)

Rules for Lynch Scum/Wagon Average (shamelessly plagiarized from Mr. Flay):

  1. Pro-Town role, or part of a Team Anti-Town Faction where at least one other Anti-Town Faction existed for me to successfully lynch. SKs don't count, because it doesn't matter who they lynch;
  2. Vigilante attempts count. So do S-Kills;
  3. Getting lynched myself counts as a failure;
  4. No ongoing games, unless I'm already dead;
  5. No Mafia Mutations so distorted that lynching is essentially meaningless (RPS, Unknown Role, etc.).

Games Played

Games are listed in chronological order from the date I joined them.

2011

Newbie 1185

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Newbie iamausername Town Vanilla Started Survived Day 2 34 days 2/2 Town Win
My first game in MS. Both scum ended up replacing out on Day 1, and Town was left pointing fingers at each other. Fortunately, we managed to nail one of the scum and the replacement (LostGirlChan) was in a hopeless position. The Jailkeeper (haycorn) jailed me Night 1, so I was confirmed Town come Day 2 and managed to push the other players into some semblance of activity. Workdawg hammered rather unexpectedly once we got another wagon to L-1, but luckily for us it was the other scum. Flawless Town victory!
My second in-game post, while a joke, actually nailed down the scum team.

Tiger MetaTiger

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Theme Vi Scummers shaft.ed, Rigged Gaydar Started Lynched Day 2 3 days 0/2 Town Win
Quicklynched Day 2 with two scum and Traitor on the wagon. It was a very entertaining and educational game to follow from the dead QT, and Town still won by a large margin. Vi-flavor is a thing of beauty, if you know what I'm talking about.

Newbie 1178 - Ye Olde Newbie

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Newbie Xalxe Mafia Goon Replaced wazzatron Day 2 Survived Day 4 34 days n/a Mafia Win
Replace in, turn L-1 wagon on me around, lynch Town, go on to do great things. Excellent game, usually active playerlist and a scum IC (Thor665) that had me trying to adapt to him at every turn. We killed the Cop Night 2, which resulted on a confirmed Day 3 Jailkeeper role on the hands of zMuffinMan. SnakePlissken placed an ill-advised vote in 5p LyLo and we quicklynched within seconds of each other.

Mini 1284 - Cookie Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Mini Normal kiwieagle Town Vanilla Replaced syndromeofadown Day 1 Killed Night 1 9 days 0/1 Mafia Win
Replace in, turn L-1 wagon on me around, lynch Town, die Night 1. This game heralded a tendency to die early as Town. Town likely lost due to apathy and zMuffinMan's good scum game--turn about is fair play.

Mini 1290 - Mafia.txt

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Mini Normal CooLDoG Town Vanilla Replaced Dekes Day 1 Killed Night 1 13 days 0/1 Town / Mafia Win
Replace in, be considered Town by most everyone, tunnel on the Cop (oops), lead a tunnel on the SK (yay), end up lynching Town... Die Night 1 by mod error via confusion of usernames. I spent a good chunk of my time in the dead QT figuring out the roles and the scumteam. The joint win is due to a wonky win condition for scum, and the mod ruled that the game would continue with the scum players in the game after they got their victory.

Mini 1295 - Warlocks and Werewolves

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Mini Theme Ghostlin Town Herbalist Started Mauled Night 2 20 days 1/2 Town / Mafia / Werewolves Draw
Great flavor, varied playerlist. The setup was swingy, yet very fun. A drawn-out Town v. Town Day 1 led to several PR claims, including mine, and that hurt us in the long run. I chose to use my role as protection over investigation, and posthumously saved the Town Medium (Pine) from a delayed Night 2 kill from the Warlocks. In the end, Town found itself on a 2:1:1 situation after one of the Warlocks (BBmolla) deliberately claimed and the modified Werewolf-directed SK (Whiskers) was killed, and the players were offered a draw.

Open 369 - Rise of the Tigers: The Encryption

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Open Xalxe Panicked Scummers Panicked Scummer Started Survived Day 4 35 days n/a Town / Third-party Draw
Mime with Nobody Special, who told unsuspecting me he is usually night-killed. This did not happen, so my amazing pro-Town Day 1 and Day 2 powerwagons on scummy Town did not get me NK'd either because I was stupendously 'wrong'. Eventually, Nobody Special got lynched and I made a plan playing on the Town's perceptions of win condition resolution order to get myself lynched in the guise of a joint win (that would actually result in mime solo victory). The plan was overruled by the Listmod, however--sad mime--and a draw ensued.


Mafia Behind the Maiden

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Theme Vi Template:Greenlink Rolf Started Endgamed Day 7 59 days 1/5 Mafia Win
29 player role madness, with modified scum win condition (they had to eliminate five specific roles to win), and a timer controlling the third-party's victory. I knew what I signed up for, but it was still a lot on my plate. It came down to the very last day; one scum, one target left, 24 hours to the third-party's victory--and we lynched wrongly. Nevertheless, I got to play with several players I adore and respect and the flavor was excellent.

Newbie 1247 - Luggage in London

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Newbie quadz08 Town Vanilla Started Endgamed Day 3 35 days 0/3 Mafia Win
Not too proud of this. My first IC'd game, and no complaints on that front, but it definitely carries a different weight and affects my playstyle some. Being busy affected my early play, newbie scum DoubleJD did a brilliant townslip that got me to clear him wrongly, and the doctor outed himself in MyLo instead of hoping for another fruitful night. I should have reread the game more thoroughly when things were on the line; lesson learned.

Catch-22 Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Theme Fate Template:Greenlink Orr, Inventive Soldier Started Killed Night 5 57 days 2/3 Ongoing

Otherworld Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Theme Cyoeraeth Ongoing Ongoing Started Ongoing Ongoing Ongoing Ongoing

Mini 1353 - Doctor Who Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Mini Theme MagnaofIllusion Mafia Father of Mine Started Killed Night 1 22 days n/a Ongoing

New York 155 - New Age Mafia II

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Normal OhGodMyLife Ongoing Ongoing Started Ongoing Ongoing Ongoing Ongoing

Abarat: Days of Magic, Nights of War Mafia

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Theme hitogoroshi Template:Redlink Methis, the Zethekaratchia Replaced Untrod Tripod Night 1 Unmade Day 2 12 days n/a Ongoing

My Little Pony: Friendship is Redemption

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Large Theme Rainbowdash Ongoing Ongoing Started Ongoing Ongoing Ongoing Ongoing

Mini 1366 - Arkham Horror Smalltown

Type Moderator Faction Role Entry Fate Lifespan SWA Outcome
Mini Theme Magua Ongoing Diana Stanley, the Redeemed Cultist Started Ongoing Ongoing Ongoing Ongoing