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*[[Naive]] [[Doctor]] does nothing at all | *[[Naive]] [[Doctor]] does nothing at all | ||
*[[Nurse]] becomes the role of the first Doctor to die. | *[[Nurse]] becomes the role of the first Doctor to die. | ||
*'''Endgame Ruling:''' Mafia win when they control 50% of the town, regardless of whichever Doctor(s) are still alive. | |||
==Role PM's== | ==Role PM's== |
Revision as of 16:01, 25 June 2012
Medical Mafia is a 9-player Open Setup created by Aimee, featuring a variety of Doctor roles.
Setup
- 2 Mafia Goons
- 1 Doctor
- 1 Weak Doctor
- 1 CPR Doctor
- 1 Paranoid Doctor
- 1 Quack Doctor
- 1 Naive Doctor
- 1 Nurse
Mechanics
- Daystart
- Every player who is a Doctor is not told which version they are, and will be revealed as "Doctor"
- Doctors who protect only stop a single nightkill
- Weak Doctor dies if it targets a Mafia Goon (and isn't protected themself)
- CPR Doctor saves their target from a nightkill, but if the player isn't actually targeted for a nightkill, the CPR Doctor kills them instead.
- Paranoid Doctor is the functional equivalent of a Jailkeeper
- Quack Doctor kills their target instead of protecting them, the functional equivalent of a Vigilante
- Naive Doctor does nothing at all
- Nurse becomes the role of the first Doctor to die.
- Endgame Ruling: Mafia win when they control 50% of the town, regardless of whichever Doctor(s) are still alive.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Town Doctor
- Welcome, [Player Name], you are a Town Doctor.
Abilities:
- Each night phase, you may use a "protection" action on a player in the game. You're not exactly sure what you will do, though.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Nurse
- Welcome, [Player Name], you are a Town Nurse.
Abilities:
- Upon the death of a Doctor, you will inherit a protection ability.
- Each night phase, you are able to protect a player from a single nightkill.
Win condition:
- You win when all threats to the town have been eliminated and there is at least one town player alive.