You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.
Don't Cut the Red Wire!: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 13: | Line 13: | ||
*Town cannot no-lynch | *Town cannot no-lynch | ||
*Scum cannot no-kill | *Scum cannot no-kill | ||
*1 town vs. 1 scum during day is a draw | |||
==History== | ==History== |
Revision as of 20:21, 11 November 2013
Don't Cut the Red Wire! is an Open setup designed... and then broken by JDodge. It was declared an experiment to showcase a flaw in the relative ease a new, unchecked open setup can slip through the cracks. The setup is broken by having the townie claim on D1 to reduce the pool by one and force the scum to target each other.
Setup
- 1 Serial Killer
- 1 Mafioso
- 1 Bomb (when targeted for kill, takes killer with him)
- 1 (ONE-SHOT) Bulletproof Townie
- 1 Townie
Mechanics
- Daystart
- Town cannot no-lynch
- Scum cannot no-kill
- 1 town vs. 1 scum during day is a draw
History
- Open 116 - (Draw)