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A '''No Reveal''' game does not reveal any information about players as they die.
'''No Reveal''' is a [[mechanic]] in which no information is revealed about players as they die - neither their [[role]] nor their [[alignment]].  Contrast the default Full Reveal and [[Limited Reveal]].


There are a number of variations on this, such as Limited Reveal (in which alignments are known, but their actual role is not) or Lynch Reveal (in which full reveals are only given for lynched players).
No Reveal is typically disliked because it offers the players no information about how well they are doingOn the upside, No Reveal is ideal for games with [[Reviver]].
 
Because players frequently do not have any way of knowing if they are on the right track, these games tend to be frustrating and/or luck-basedHowever, No Reveal is ideal for games with [[Reviver]].


See also [[Coroner]].
See also [[Coroner]].

Revision as of 13:45, 12 August 2011

No Reveal is a mechanic in which no information is revealed about players as they die - neither their role nor their alignment. Contrast the default Full Reveal and Limited Reveal.

No Reveal is typically disliked because it offers the players no information about how well they are doing. On the upside, No Reveal is ideal for games with Reviver.

See also Coroner.