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Faith Plus One: Difference between revisions
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Faith Plus One is an Open setup created by [[DarthYoshi]] as a response to the April 2011 conversations in the Mafia Discussion forum regarding the Basic 12-Player open setup being broken via the [[Follow the Cop]] tactic. It is an attempt to keep both an alignment cop and a protective role in the same game without falling back on the more clichéd solutions of mafia roleblockers and macho cops. | Faith Plus One is an Open setup created by [[DarthYoshi]] as a response to the April 2011 conversations in the Mafia Discussion forum regarding the Basic 12-Player open setup being broken via the [[Follow the Cop]] tactic. It is an attempt to keep both an alignment cop and a protective role in the same game without falling back on the more clichéd solutions of mafia roleblockers and macho cops. | ||
There are four versions of the setup, created with feedback from Empking, Magua, Faraday, animorpherv1, and Herodotus. All four versions are daystart and | There are four versions of the setup, created with feedback from Empking, Magua, Faraday, animorpherv1, and Herodotus. All four versions are daystart, and are not intended to be replace earlier versions. The version designation simply denotes the order in which they were created, nothing more. | ||
The first Faith Plus One game played at MafiaScum was Open 305, which used the 1.1 version and was moderated by [[chkflip]]. | The first Faith Plus One game played at MafiaScum was Open 305, which used the 1.1 version and was moderated by [[chkflip]]. | ||
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Special mechanic (all four versions): If both faith healers/doctors protect the same person on a given night, the protection is guaranteed to fail. | Special mechanic (all four versions): If both faith healers/doctors protect the same person on a given night, the protection is guaranteed to fail. | ||
Version 1.1 | '''Version 1.1''' | ||
3 Mafia Goons | |||
2 Faith Healers (Doctors with a 50% fail rate) | 2 Faith Healers (Doctors with a 50% fail rate) | ||
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1 Sane Cop | 1 Sane Cop | ||
Version 1.2 | 7 Vanilla Townies | ||
'''Version 1.2''' | |||
3 Mafia Goons | |||
2 Faith Healers | 2 Faith Healers | ||
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1 Jack-of-all-Trades with the following one-shot abilities: Investigate, Track, Watch, Rolecop | 1 Jack-of-all-Trades with the following one-shot abilities: Investigate, Track, Watch, Rolecop | ||
Version 1.3 | 7 Vanilla Townies | ||
'''Version 1.3''' | |||
3 Mafia Goons | |||
1 Doctor (isn’t told their protection is effective, simply flips Faith Healer upon death) | 1 Doctor (isn’t told their protection is always effective, simply flips Faith Healer upon death) | ||
1 Quack Doctor (isn’t told their protection is ineffective, simply flips Faith Healer upon death) | 1 Quack Doctor (isn’t told their protection is always ineffective, simply flips Faith Healer upon death) | ||
1 Sane Cop | 1 Sane Cop | ||
Version 1.4 | 7 Vanilla Townies | ||
'''Version 1.4''' | |||
3 Mafia Goons | |||
1 Doctor | 1 Doctor (isn't told their protection is effective, simply flips Faith Healer upon death) | ||
1 Quack Doctor | 1 Quack Doctor (isn't told their protection is always ineffective, simply flips Faith Healer upon death) | ||
1 Jack-of-all-Trades with the following one-shot abilities: Investigate, Track, Watch, Rolecop | 1 Jack-of-all-Trades with the following one-shot abilities: Investigate, Track, Watch, Rolecop | ||
7 Vanilla Townies |
Revision as of 17:27, 9 May 2011
Faith Plus One is an Open setup created by DarthYoshi as a response to the April 2011 conversations in the Mafia Discussion forum regarding the Basic 12-Player open setup being broken via the Follow the Cop tactic. It is an attempt to keep both an alignment cop and a protective role in the same game without falling back on the more clichéd solutions of mafia roleblockers and macho cops.
There are four versions of the setup, created with feedback from Empking, Magua, Faraday, animorpherv1, and Herodotus. All four versions are daystart, and are not intended to be replace earlier versions. The version designation simply denotes the order in which they were created, nothing more.
The first Faith Plus One game played at MafiaScum was Open 305, which used the 1.1 version and was moderated by chkflip.
Special mechanic (all four versions): If both faith healers/doctors protect the same person on a given night, the protection is guaranteed to fail.
Version 1.1
3 Mafia Goons
2 Faith Healers (Doctors with a 50% fail rate)
1 Sane Cop
7 Vanilla Townies
Version 1.2
3 Mafia Goons
2 Faith Healers
1 Jack-of-all-Trades with the following one-shot abilities: Investigate, Track, Watch, Rolecop
7 Vanilla Townies
Version 1.3
3 Mafia Goons
1 Doctor (isn’t told their protection is always effective, simply flips Faith Healer upon death)
1 Quack Doctor (isn’t told their protection is always ineffective, simply flips Faith Healer upon death)
1 Sane Cop
7 Vanilla Townies
Version 1.4
3 Mafia Goons
1 Doctor (isn't told their protection is effective, simply flips Faith Healer upon death)
1 Quack Doctor (isn't told their protection is always ineffective, simply flips Faith Healer upon death)
1 Jack-of-all-Trades with the following one-shot abilities: Investigate, Track, Watch, Rolecop
7 Vanilla Townies