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2of4: Difference between revisions
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*Whether the [[Jailkeeper]] action resolves before the [[Roleblock]] action is a matter of some debate at the moment; see {{plink|t|17119|this thread}} for discussion on the matter. | *Whether the [[Jailkeeper]] action resolves before the [[Roleblock]] action is a matter of some debate at the moment; see {{plink|t|17119|this thread}} for discussion on the matter. | ||
EDIT: According to Natural Action Resolution, Roleblocking would occur before any kills. Therefore, in the case where the Jailkeeper and lone Mafia Roleblocker target each other with blocking actions, the blocking actions would cancel one another out. Since the blocks would cancel before kills are resolved, the kill would still go through. This assumes that the Goon has already been lynched. | EDIT: According to [[Natural Action Resolution]], Roleblocking would occur before any kills. Therefore, in the case where the Jailkeeper and lone Mafia Roleblocker target each other with blocking actions, the blocking actions would cancel one another out. Since the blocks would cancel before kills are resolved, the kill would still go through. This assumes that the Goon has already been lynched. | ||
If the Goon is still alive, any kill submitted is attributed to the Goon and any Roleblock is attributed to the Mafia RBer for the purposes of determining what action is stopped by a Jailkeeper targeting a Mafia member. | If the Goon is still alive, any kill submitted is attributed to the Goon and any Roleblock is attributed to the Mafia RBer for the purposes of determining what action is stopped by a Jailkeeper targeting a Mafia member. | ||
[[Category:Variations]] | [[Category:Variations]] |
Revision as of 19:22, 25 April 2011
2of4 is the latest experimental Newbie Setup, trying to address flaws in previous setups. The preceding Newbie Setup was F11, but the setup was determined to produce an inordinate number of mafia wins, and is being phased out as a result. The first game to utilize the new 2of4 setup was Newbie 1097.
Setup name
The name of the setup is derived from the possible roles in the setup, where seven roles are predetermined, and 2 of 4 possible roles are chosen at random to fill the last two setup slots. The seven predetermined roles are 1 Mafia Goon, 1 Mafia Roleblocker, and 5 Vanilla Townies. The 4 possible roles out of which 2 are chosen are: Sane Cop, Doctor, Jailkeeper, or a sixth Vanilla Townie. There is no chance for duplication in these last two roles.
Variations
There are six possible variations to this setup:
- 1 Mafia Goon, 1 Mafia Roleblocker, 5 Vanilla Townies, Sane Cop, Doctor.
- 1 Mafia Goon, 1 Mafia Roleblocker, 5 Vanilla Townies, Sane Cop, Jailkeeper.
- 1 Mafia Goon, 1 Mafia Roleblocker, 5 Vanilla Townies, Doctor, Jailkeeper.
- 1 Mafia Goon, 1 Mafia Roleblocker, 6 Vanilla Townies, Sane Cop.
- 1 Mafia Goon, 1 Mafia Roleblocker, 6 Vanilla Townies, Jailkeeper.
- 1 Mafia Goon, 1 Mafia Roleblocker, 6 Vanilla Townies, Doctor.
Balance Discussion
- The Roleblocker is allowed to both nightkill and perform his Roleblock action if the Goon is dead; see this thread, among others, for arguments on the matter.
- Whether the Jailkeeper action resolves before the Roleblock action is a matter of some debate at the moment; see this thread for discussion on the matter.
EDIT: According to Natural Action Resolution, Roleblocking would occur before any kills. Therefore, in the case where the Jailkeeper and lone Mafia Roleblocker target each other with blocking actions, the blocking actions would cancel one another out. Since the blocks would cancel before kills are resolved, the kill would still go through. This assumes that the Goon has already been lynched.
If the Goon is still alive, any kill submitted is attributed to the Goon and any Roleblock is attributed to the Mafia RBer for the purposes of determining what action is stopped by a Jailkeeper targeting a Mafia member.