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Hard Boiled is an [[Open Setup]] which consists of roles that fit in with the hardboiled crime fiction genre.
Hard Boiled is an [[Open Setup]] created by [[Albert B. Rampage]] that consists of roles that fit in with the hardboiled crime fiction genre. Violent detectives and heroic gangsters often find themselves the protagonists of this literary style.


==Hard Boiled==
==Hard Boiled==

Revision as of 03:38, 3 April 2011

Hard Boiled is an Open Setup created by Albert B. Rampage that consists of roles that fit in with the hardboiled crime fiction genre. Violent detectives and heroic gangsters often find themselves the protagonists of this literary style.

Hard Boiled

  • 3 Mafia Goons
  • 5 Townies
  • 1 Tracker OR Vigilante (On N1 the player decides which he wants to be and is stuck with it for the rest of the game)
  • 1 Hider (dies if he hides with mafia or vigilante, or if the person he is hiding with dies)
  • 1 Hider Tracker (the person the hider was hiding with is revealed to the HT. Cannot track anyone else and doesn't know who the hider is)
  • 1 Detective (targets a player and finds out if that player has killed another player or not) OR Psychologist (targets a player and finds out if that player has the potential to kill, but if the player has already killed, the psychologist will get a negative result)

Standard Role PMs

Mafia

  • Welcome, X. You are a Mafia goon, along with Y and Z. You have the following abilities:

-Factional communication: You may talk with your mafia partners at [quicktopic link goes here] during night phases and before the start of day one.

-Factional kill: Every night, one living member of the mafia may PM me with the name of someone who you want to kill, as well as who you want to be the killer (if no killer is specified, I will assume that the person sending the PM is the killer). That person will die unless in some way protected.

Win condition: You win when all members of the town are dead and at least one member of the mafia is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.

Townie

  • Welcome, X. You are a vanilla townie. You have no special abilities.

Win condition: you win when all mafia members are dead and at least one town member is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.

Tracker / Vigilante

  • Welcome, X. You are the Tracker/Vigilante. You have the following abilities:

-Decision: on night one, you must choose whether you want to be a tracker or a vigilante. You will remain this role for the duration of the game.

-Tracker: if you choose tracker on night one, then on every night (including night one) you may PM me the name of someone who you want to track. I will return a PM telling you who that person targeted that night, or that they targeted no one.

-Vigilante: if you choose vigilante on night one, then on every night (including night one) you may PM me a name of someone who you want to kill. That person will die, unless in some way protected.

Win condition: you win when all mafia members are dead and at least one town member is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.

Hider

  • Welcome, X. You are the hider. You have the following abilities:

-Hide: every night, you may PM me with the name of someone who you want to hide behind. If that player is a member of the mafia or the vigilante, you will die. If the player you hide behind is targeted for a nightkill by the mafia or vigilante that night, you will die. If you are targeted for a nightkill on a night that you hide behind someone else, that nightkill will not affect you.

Win condition: you win when all mafia members are dead and at least one town member is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.

Hider Tracker

  • Welcome, X. You are the hider tracker. You have the following abilities:

-Tracking: every night, I will automatically send you the person that the hider hid behind, or no one if they did not hide that night. You will not be informed of the hider's identity. If tracked, you will show as having visited the hider, unless the hider is already dead.

Win condition: you win when all mafia members are dead and at least one town member is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.

Detective

  • Welcome, X. You are the detective. You have the following abilities:

-Investigation: every night, you may PM me the name of someone who you want to investigate. I will return a result indicating whether or not that player has killed another player at night on any night, including the night that your action was submitted.

Win condition: you win when all mafia members are dead and at least one town member is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.

Psychologist

  • Welcome, X. You are the psychologist. You have the following abilities:

-Diagnosis: every night, you may PM me wit the name of someone who you want to diagnose. I will return a result indicating whether or not that player has the capability to kill another player at night. If they have already killed another player, or kill another player on the night you diagnose them, they will lie to you so you will be told that they do not have the capability to kill.

Win condition: you win when all mafia members are dead and at least one town member is alive, or nothing can prevent the same.

Please confirm via PM by stating your role.