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Masons and Mafia is | Masons and Mafia is a [[Nightless]] 12-player game that features a special killing mechanic. | ||
*4 {{ | |||
==Setup== | |||
*4 {{setuprole|Mafia Goon|Mafia}} | |||
*4 {{setuprole|Mason|Masons}} | *4 {{setuprole|Mason|Masons}} | ||
*4 {{setuprole|Townie|Townies}} | *4 {{setuprole|Townie|Townies}} | ||
==Mechanics== | |||
*[[Nightless]] | |||
*Every Mafia player has the ability to send in a private daykill to the mod. If the kill hits a Mason it will succeed, if it hits a Townie, the kill will backfire and the Mafia player will die. | |||
*Mafia and Mason factions both have daytalking abilities. | |||
==Role PM's== | |||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partners, [Player Name], [Player Name] and [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link]. | |||
*Daykill: At any time in the game, you may PM the moderator a daykill attempt. If that player is a Mason they will die. If the player is a Townie, the kill backfires and you will suicide. | |||
'''Win condition:''' | |||
*You win when you control 50% of the town or nothing can prevent this from occurring. | |||
===<div style="color:green">Town Mason</div>=== | |||
* Welcome, [Player Name], you are a '''Town Mason''', along with your partners, [Player Name], [Player Name] and [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: At anytime during the day, you may talk with your partners here [QuickTopic link]. | |||
*You are confirmed town to your partners, and them to you. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
==History== | |||
*'''{{plink|t|10560|Open 119}}''' - (Town Win) |
Revision as of 00:12, 16 August 2011
Masons and Mafia is a Nightless 12-player game that features a special killing mechanic.
Setup
Mechanics
- Nightless
- Every Mafia player has the ability to send in a private daykill to the mod. If the kill hits a Mason it will succeed, if it hits a Townie, the kill will backfire and the Mafia player will die.
- Mafia and Mason factions both have daytalking abilities.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name], [Player Name] and [Player Name].
Abilities:
- Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link].
- Daykill: At any time in the game, you may PM the moderator a daykill attempt. If that player is a Mason they will die. If the player is a Townie, the kill backfires and you will suicide.
Win condition:
- You win when you control 50% of the town or nothing can prevent this from occurring.
Town Mason
- Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name], [Player Name] and [Player Name].
Abilities:
- Factional communication: At anytime during the day, you may talk with your partners here [QuickTopic link].
- You are confirmed town to your partners, and them to you.
Win condition:
- You win when all threats to the town have been eliminated.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
History
- Open 119 - (Town Win)