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'''Double Day''' is an [[Open Setup]], originally proposed by [[yellowbounder]], and refined by [[mith]].
'''Double Day''' is an [[Open Setup]], originally proposed by [[yellowbounder]], and refined by [[mith]].


There are two lynches in a day, and then one night.
==Setup==


The current setup is:
* 3 {{setuprole|Mafia Goon|Mafia Goons}}
* 13 {{setuprole|Townie|Vanilla Townies}}


* 3 {{setuprole|Mafia Goon|Mafia}}
==Mechanics==
* 13 {{setuprole|Townie|Townies}}
*[[Daystart]]
*There are two lynches each day
*Once the first lynch has been decided, that player's role is revealed and the second half of the Day continues with a reset vote count


[[Category:Open Games]]
==Role PM's==
 
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partners, [Player Name] and [Player Name].
 
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partners may perform the factional kill.
'''Win condition:'''
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
 
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
==History==
 
*'''{{plink|t|8680|Open 80}}''' - (Mafia Win)
*'''{{plink|t|16880|Open 290}}''' - (Town Win)
 
[[Category:Open_Setups]]

Revision as of 10:35, 15 August 2011

Double Day is an Open Setup, originally proposed by yellowbounder, and refined by mith.

Setup

Mechanics

  • Daystart
  • There are two lynches each day
  • Once the first lynch has been decided, that player's role is revealed and the second half of the Day continues with a reset vote count

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

History