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Double Day (setup): Difference between revisions
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'''Double Day''' is an [[Open Setup]], originally proposed by [[yellowbounder]], and refined by [[mith]]. | '''Double Day''' is an [[Open Setup]], originally proposed by [[yellowbounder]], and refined by [[mith]]. | ||
==Setup== | |||
* 3 {{setuprole|Mafia Goon|Mafia Goons}} | |||
* 13 {{setuprole|Townie|Vanilla Townies}} | |||
* | ==Mechanics== | ||
* | *[[Daystart]] | ||
*There are two lynches each day | |||
*Once the first lynch has been decided, that player's role is revealed and the second half of the Day continues with a reset vote count | |||
[[Category: | ==Role PM's== | ||
===<div style="color:red">Mafia Goon</div>=== | |||
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partners, [Player Name] and [Player Name]. | |||
'''Abilities:''' | |||
*Factional communication: During the night phase you may talk with your partners here [QuickTopic link]. | |||
*Factional kill: Each night phase, one of you or your partners may perform the factional kill. | |||
'''Win condition:''' | |||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | |||
===<div style="color:green">Vanilla Townie</div>=== | |||
* Welcome, [Player Name], you are a '''Vanilla Townie'''. | |||
'''Abilities:''' | |||
*Your weapon is your vote, you have no night actions. | |||
'''Win condition:''' | |||
*You win when all threats to the town have been eliminated. | |||
==History== | |||
*'''{{plink|t|8680|Open 80}}''' - (Mafia Win) | |||
*'''{{plink|t|16880|Open 290}}''' - (Town Win) | |||
[[Category:Open_Setups]] |
Revision as of 10:35, 15 August 2011
Double Day is an Open Setup, originally proposed by yellowbounder, and refined by mith.
Setup
Mechanics
- Daystart
- There are two lynches each day
- Once the first lynch has been decided, that player's role is revealed and the second half of the Day continues with a reset vote count
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.