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Zoraster: Difference between revisions
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===Completed=== | ===Completed=== | ||
[http://www.mafiascum.net/forum/viewtopic.php?t=12224&start=0 Mini 842 - Less Flavor than English Food] Had a very active, chatty crowd. Town managed to have both their primary investigative roles killed within the first day and night. They were pretty impotent after that, lynching their only scum after he made a fake cop claim to trade kills (lynched his claimed target, got lynched) and put the town on lylo. Which they promptly lost. This game used a [[Plurality voting|Plurality Voting]] mechanic with a [[Lynch + 24 hours]] variation. [[xRECKONERx]] later said he felt the setup was unbalanced, but that seemed to be the minority opinion. It DID become unbalanced after town lost both their investigative power roles by lynching one D1 and having the other killed N1, but I'm not sure I see this as a problem with the setup but rather town's poor play and bad luck. [[Roles 842 | Roles]]. | [http://www.mafiascum.net/forum/viewtopic.php?t=12224&start=0 Mini 842 - Less Flavor than English Food] Had a very active, chatty crowd. Town managed to have both their primary investigative roles killed within the first day and night. They were pretty impotent after that, lynching their only scum after he made a fake cop claim to trade kills (lynched his claimed target, got lynched) and put the town on lylo. Which they promptly lost. This game used a [[Plurality voting|Plurality Voting]] mechanic with a [[Lynch + 24 hours]] variation. [[xRECKONERx]] later said he felt the setup was unbalanced, but that seemed to be the minority opinion. It DID become unbalanced after town lost both their investigative power roles by lynching one D1 and having the other killed N1, but I'm not sure I see this as a problem with the setup but rather town's poor play and bad luck. [[Roles 842 | Roles]]. | ||
*[http://www.mafiascum.net/forum/viewtopic.php?t=12707&start=0 Mafia 105 - Caught in the Crossfire] Mafia won after 3v2 lylo. Originally started out with 25 players. It lasted almost exactly two months, which was my goal for the game. This was a fun game that stayed close throughout. | |||
===Current=== | ===Current=== | ||
*[http://www.mafiascum.net/forum/viewtopic.php?p=1921594#1921594 Mini-Theme: Real Time Mafia.] There are no days and nights. Roles have certain recharge times (including scum kills). Currently 12 Alive. | *[http://www.mafiascum.net/forum/viewtopic.php?p=1921594#1921594 Mini-Theme: Real Time Mafia.] There are no days and nights. Roles have certain recharge times (including scum kills). Currently 12 Alive. | ||
===In Queue/Planned=== | ===In Queue/Planned=== | ||
* | *Teleportation Mafia (30 players divided into 2 games with teleportation between the two games). [http://www.mafiascum.net/forum/viewtopic.php?p=1994644#1994644 Here for more details]. Taking Pre-ins, currently have 10. | ||
== Completed Games == | == Completed Games == |
Revision as of 20:55, 18 January 2010
Zoraster began playing on Mafiascum in June of 2008.
Moderation
Completed
Mini 842 - Less Flavor than English Food Had a very active, chatty crowd. Town managed to have both their primary investigative roles killed within the first day and night. They were pretty impotent after that, lynching their only scum after he made a fake cop claim to trade kills (lynched his claimed target, got lynched) and put the town on lylo. Which they promptly lost. This game used a Plurality Voting mechanic with a Lynch + 24 hours variation. xRECKONERx later said he felt the setup was unbalanced, but that seemed to be the minority opinion. It DID become unbalanced after town lost both their investigative power roles by lynching one D1 and having the other killed N1, but I'm not sure I see this as a problem with the setup but rather town's poor play and bad luck. Roles.
- Mafia 105 - Caught in the Crossfire Mafia won after 3v2 lylo. Originally started out with 25 players. It lasted almost exactly two months, which was my goal for the game. This was a fun game that stayed close throughout.
Current
- Mini-Theme: Real Time Mafia. There are no days and nights. Roles have certain recharge times (including scum kills). Currently 12 Alive.
In Queue/Planned
- Teleportation Mafia (30 players divided into 2 games with teleportation between the two games). Here for more details. Taking Pre-ins, currently have 10.
Completed Games
Normals/Opens
- Won: Open 76 -- Polygamist Mafia Replaced in for Killa Seven. Town, lovers with Xtoxm. Survived.
- Won: Newbie 633 -- Barroom Brawl Vanilla town. Won by lynching scum on days 1 and 3. Survived.
- Won: Mini 614 Godfather Mafia (no cop in the setup though). It was a well played game by scum, I think. Panda's day 3 cop claim sealed the deal. Survived.
- Won: Mini Normal 781 -- Albany Park Replaced in for Mikey77. Was Mafia Goon. Day 1 a mafia partner was lynched. Night 1 a mafia partner was vigiled. I wish I could say I won this by great play, but honestly the setup was pretty unbalanced and I just hung in there long enough to hammer a win in lylo.
- Won: Mini-Theme 824 - Twitter Mafia Was essentially a Mafia Goon that shared a 1-shot rolecop ability with the rest of town. OhGodMyLife nailed me as scum from the start, but he was unable to articulate in a persuasive way why. Also, the tracker had a pretty sure-fire guilty on a scummate, but I managed to cast enough doubt as to get the tracker lynched. This is the first game I was scum that I thought I played a pretty integral part to the victory rather than sliding along following the tailcoat of other, better players. Survived.
Wins as town: 2 out of 2
Wins as mafia: 3 out of 3
Themes
Active Games
- Krazy Mafia Disaster Dead. Was Inventor. Mindscrew variation.
- Mafia 104 - Revenge of the Crimson King Replaced in. Alive.
Waiting On
Stats
Wins: 5
Losses: 0
Wins as town: 2 out of 2
Wins as mafia: 3 out of 3
Survival Rate: 5 out of 5
Dead by Lynch:
Dead by Night Kill:
Replaced in: 4
Replaced out: 1