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The '''Jack-of-all-trades''' is a role with several [[one-shot]] [[Night Choice|night abilities]] - typically [[investigating]], [[protecting]] and [[killing]].
The '''Jack-of-all-trades''' is a role with several [[one-shot]] [[Night Choice|night abilities]] - typically [[investigating]], [[protecting]] and [[killing]]. The Jack-of-all-trades may use whichever ability they want on a specific Night, but can use each one only once.
 
Jack-of-all-trades is very commonly abbreviated JOAT.
 
==Variations==
The Jack-of-all-trades shares many similarities with an [[Inventor]].
 
==Use and Power==
A Jack-of-all-trades is useful in setups because it produces less [[swing|swingy]] than other [[power roles]], because each of its powers is [[one-shot]], which puts a definite limit as to the number of investigations, protections, etc, that the Jack-of-all-trades will be able to perform. 


[[Category:Roles]]
[[Category:Roles]]

Revision as of 18:25, 18 July 2011

Jack-of-all-trades
Alias: none
Alignment:
Role type:
  • Protective
  • Informative
  • Killing
Choice:
  • Night Action

The Jack-of-all-trades is a role with several one-shot night abilities - typically investigating, protecting and killing. The Jack-of-all-trades may use whichever ability they want on a specific Night, but can use each one only once.

Jack-of-all-trades is very commonly abbreviated JOAT.

Variations

The Jack-of-all-trades shares many similarities with an Inventor.

Use and Power

A Jack-of-all-trades is useful in setups because it produces less swingy than other power roles, because each of its powers is one-shot, which puts a definite limit as to the number of investigations, protections, etc, that the Jack-of-all-trades will be able to perform.