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Plurality voting: Difference between revisions
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A moderator using Plurality Voting will have to decide what happens when there is a tie at the deadline. It is suggested that ties should be treated as a no lynch. | A moderator using Plurality Voting will have to decide what happens when there is a tie at the deadline. It is suggested that ties should be treated as a no lynch. | ||
===Advantages=== | |||
Take the following example: | |||
Game consists of Alan, Betty, Christina, David, Edgar, Frank, Gillian, Helen, Ingrid, Julian, Kelly, Lonny. | |||
Votes are. | |||
Alan (6): B, C, D, E, F, G | |||
Betty (5): H,I,J,K,L | |||
Christina (1): A | |||
====Majority==== | |||
In a [[majority voting]] rule, if the deadline ends, the mod has two options: | |||
#End the Day in a No Lynch, generally a bad proposition for town. | |||
#Extend the deadline. This is better for town, but can drag along the game | |||
====Plurality==== | |||
In a [[Plurality voting]] rule, if the deadline ends, this situation is simple: Alan is lynched. | |||
== Variations == | == Variations == |
Revision as of 22:40, 6 November 2009
Plurality voting is in contrast to the majority voting mechanic (where someone is lynched when they have 50%+1).
Plurality, rather, is simply that at the deadline the player with a plurality of voting is lynched.
A moderator using Plurality Voting will have to decide what happens when there is a tie at the deadline. It is suggested that ties should be treated as a no lynch.
Advantages
Take the following example: Game consists of Alan, Betty, Christina, David, Edgar, Frank, Gillian, Helen, Ingrid, Julian, Kelly, Lonny. Votes are. Alan (6): B, C, D, E, F, G Betty (5): H,I,J,K,L Christina (1): A
Majority
In a majority voting rule, if the deadline ends, the mod has two options:
- End the Day in a No Lynch, generally a bad proposition for town.
- Extend the deadline. This is better for town, but can drag along the game
Plurality
In a Plurality voting rule, if the deadline ends, this situation is simple: Alan is lynched.
Variations
As used by Zoraster in Mini Normal 842, it is combined with the Lynch + 24 hours Rule. Rather than being straight up plurality, if at any time a player reached majority, those in the game have 24 hours to change their votes and discuss.