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{{role | {{role | ||
|align= | |align= | ||
|type= Protective | |type= Protective | ||
|type2= Linked | |||
|choice= Night | |choice= Night | ||
|notes= | |notes= | ||
}} | }} | ||
A '''Poison Doctor''' is a role that prevents players from being affected by poison. In roles where there is no [[Poisoner]], it is a [[Named Townie]]. | |||
Usually, but not quite always, the Poison Doctor's action only works on the Night that the Poisoner targets its victim. Check with the moderator if you are unsure. | |||
Aside from the notion of saving a player from an impending kill, Poison Doctor bears no relation to [[Doctor]]. | |||
Poison Doctor is usually Town-aligned. | |||
==Use and Power== | |||
Because it only protects against a single type of kill that does not manifest itself immediately, Poison Doctor is slightly weaker than [[Firefighter]], which is noticeably weaker than [[Doctor]]. |
Revision as of 21:41, 31 July 2011
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A Poison Doctor is a role that prevents players from being affected by poison. In roles where there is no Poisoner, it is a Named Townie.
Usually, but not quite always, the Poison Doctor's action only works on the Night that the Poisoner targets its victim. Check with the moderator if you are unsure.
Aside from the notion of saving a player from an impending kill, Poison Doctor bears no relation to Doctor.
Poison Doctor is usually Town-aligned.
Use and Power
Because it only protects against a single type of kill that does not manifest itself immediately, Poison Doctor is slightly weaker than Firefighter, which is noticeably weaker than Doctor.