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Werewolf is a game very much like [[Mafia (game)|Mafia]], but played with a supernatural enemy (werewolves) instead of organized crime. Otherwise, it is largely similar; the [[role]] names tend to vary: [[Villager]] instead of [[Townie]], [[Seer]] instead of [[Cop]], etc.
Werewolf is a themed game of [[Mafia (game)|Mafia]], played with a supernatural enemy (werewolves) instead of organized crime. The [[role]] names are different to those in mafia: there are [[Villager|Villagers]] instead of [[Townie|Townies]], [[Seer|Seers]] instead of [[Cop|Cops]], etc.


''As the person who came up with the idea of "Werewolf", let me note that I intended it to be the '''same''' game as Mafia, rule-wise. I only changed the role names. I guess that makes it a [[Theme Game]] in the sense used on this wiki, but in the "fictional theme" sense, not the [[game-mechanics]] sense.''
''As the person who came up with the idea of "Werewolf", let me note that I intended it to be the '''same''' game as Mafia, rule-wise. I only changed the role names. I guess that makes it a [[Theme Game]] in the sense used on this wiki, but in the "fictional theme" sense, not the [[game-mechanics]] sense.''

Revision as of 15:45, 1 October 2009

Werewolf is a themed game of Mafia, played with a supernatural enemy (werewolves) instead of organized crime. The role names are different to those in mafia: there are Villagers instead of Townies, Seers instead of Cops, etc.

As the person who came up with the idea of "Werewolf", let me note that I intended it to be the same game as Mafia, rule-wise. I only changed the role names. I guess that makes it a Theme Game in the sense used on this wiki, but in the "fictional theme" sense, not the game-mechanics sense.

Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin

Roles Used In Werewolf