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Werewolf: Difference between revisions
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''Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin'' | ''Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin'' | ||
== | ==Roles Used In Werewolf== | ||
*[[Seer]] | *[[Seer]] | ||
*[[Villager]] | *[[Villager]] |
Revision as of 15:44, 1 October 2009
Werewolf is a game very much like Mafia, but played with a supernatural enemy (werewolves) instead of organized crime. Otherwise, it is largely similar; the role names tend to vary: Villager instead of Townie, Seer instead of Cop, etc.
As the person who came up with the idea of "Werewolf", let me note that I intended it to be the same game as Mafia, rule-wise. I only changed the role names. I guess that makes it a Theme Game in the sense used on this wiki, but in the "fictional theme" sense, not the game-mechanics sense.
Since then, I've heard people refer to "Werewolf" and "Mafia" as related games with slightly different rule mechanics. I didn't hear what they thought the difference was, though. -- Andrew Plotkin