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Traitor: Difference between revisions
Kublai Khan (talk | contribs) No edit summary |
(Changed the last sentence from "If the Mafia targets the mafia..." to "If the Mafia targets the Traitor..." as I assume it was intended to appear) |
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Traitors appears as 'innocent' to [[cop]]s and can often have investigative abilities whose results will help the mafia learn who the town [[power role]]s are. But they cannot divulge that information privately until they are recruited by the Mafia, at which point they lose their investigative ability and become a [[Mafia Goon|mafia goon]]. | Traitors appears as 'innocent' to [[cop]]s and can often have investigative abilities whose results will help the mafia learn who the town [[power role]]s are. But they cannot divulge that information privately until they are recruited by the Mafia, at which point they lose their investigative ability and become a [[Mafia Goon|mafia goon]]. | ||
Most times, the Mafia has to give up their [[night-kill]] in order to recruit the Traitor. If the Mafia targets the | Most times, the Mafia has to give up their [[night-kill]] in order to recruit the Traitor. If the Mafia targets the Traitor for a night-kill, then they may either kill or recruit depending on the [[mod]]'s predetermined choice. |
Revision as of 03:23, 17 August 2009
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The Traitor is a role with a pro-Mafia alignment that is not actually in the Mafia family. The Traitor knows who is in the Mafia, but the Mafia do not know who the Traitor is. The Traitor works, through his or her vote, to keep the Mafia from getting lynched and wins with the Mafia.
Traitors appears as 'innocent' to cops and can often have investigative abilities whose results will help the mafia learn who the town power roles are. But they cannot divulge that information privately until they are recruited by the Mafia, at which point they lose their investigative ability and become a mafia goon.
Most times, the Mafia has to give up their night-kill in order to recruit the Traitor. If the Mafia targets the Traitor for a night-kill, then they may either kill or recruit depending on the mod's predetermined choice.