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Jebus: Difference between revisions
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Hai :3 | Hai :3 | ||
Much more a mod than a player - I really can't play too well xP | Much more a mod than a player - I really can't play too well xP<br> | ||
Note to self - never join a large game of 20+ people, no matter how good it looks >.< | Note to self - never join a large game of 20+ people, no matter how good it looks >.< | ||
Revision as of 21:54, 23 June 2009
Hai :3
Much more a mod than a player - I really can't play too well xP
Note to self - never join a large game of 20+ people, no matter how good it looks >.<
Jebus is V/LA between July 4-11 and July 14-28 due to a 'real job' outside of internet access.
Modded on Mafiascum:
Wolf and Traveler's Road Mafia - this is a small game with many, many variables. Depending on what role gets killed (and likely when), the town would have a much better (or much worse) chance of winning. This one included potentially my two favorite roles, a role-borrower and a schizophrenic.
Currently Modding on Mafiascum:
Large Normal 92 - backing me up when I disappear for July is Llamafluff :3
To be Modded (anywhere, really):
Holy Mafia - this is a semi-open setup that involves two gods, god of good and god of evil. Both of these gods cannot be lynched or killed, and know the alignment of every player. Both gods have a post restriction that makes them kinda unhelpful. Experimental, expect no balance from this :P
Eden Mafia - this large game (20+) setup is based lightly off of the recent anime Eden of the East. I won't say much more than that.
Musical Mafia - A simple setup featuring artists to fit my (and many other people's) taste in music. Composers and artists make up the role names in this one.
Junk-Drawer Mafia - A massive large game (30+) where the rolenames make no sense (eg, Darth Sideus may be on the same team as George Costanza).
So yeah - write whatever below here if you like :3