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Random Vote: Difference between revisions
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While many random votes are based on the generation of a random number (by a die or some other oracle), they are just as often based on arbitrary factors, such as avatars, nicknames, or even other random votes. | While many random votes are based on the generation of a random number (by a die or some other oracle), they are just as often based on arbitrary factors, such as avatars, nicknames, or even other random votes. | ||
==Arguments Against== | |||
# '''It worries new players''' - Players who are new to the game often see random voting and do not understand the logic behind it, and subsequently make some very wrong assumptions--for instance: all random votes are truly random, logic is not necessary for the game of mafia, or that it is OK to cast a lynching vote at random. | |||
# '''It stifles discussion''' - Random voting can become so ingrained/expected that no one will discuss anything of substance until everyone has voted, and therefore the last players to come into the game are left with several unpleasant options: | |||
#* "craft" their supposedly random vote so it lands on someone who does not have a vote yet; | |||
#* cast a truly random vote, and risk putting more votes on one player than all the others, thereby drawing suspicion on themselves and possibly risking someone else's lynch; | |||
#* refuse to random vote, which can draw suspicion of its own (though this is less common than the other two). | |||
# '''It's better to wait for something to happen and use that as a reason to vote''' - Because causal relationships are difficult to infer in mafia, statistics are often employed to gauge the value of different strategies. If a given strategy yields no result better than random play, then it has no value at all. So to say that a random vote is the best move is essentially an admission that no reasonable play exists for the circumstances. | |||
==See Also== | ==See Also== |
Revision as of 04:50, 23 May 2009
At the beginning of a game of Mafia, there is very little information to be had. As a result, initial votes are made with no substantial reasoning offered. These are often referred to as random votes.
While many random votes are based on the generation of a random number (by a die or some other oracle), they are just as often based on arbitrary factors, such as avatars, nicknames, or even other random votes.
Arguments Against
- It worries new players - Players who are new to the game often see random voting and do not understand the logic behind it, and subsequently make some very wrong assumptions--for instance: all random votes are truly random, logic is not necessary for the game of mafia, or that it is OK to cast a lynching vote at random.
- It stifles discussion - Random voting can become so ingrained/expected that no one will discuss anything of substance until everyone has voted, and therefore the last players to come into the game are left with several unpleasant options:
- "craft" their supposedly random vote so it lands on someone who does not have a vote yet;
- cast a truly random vote, and risk putting more votes on one player than all the others, thereby drawing suspicion on themselves and possibly risking someone else's lynch;
- refuse to random vote, which can draw suspicion of its own (though this is less common than the other two).
- It's better to wait for something to happen and use that as a reason to vote - Because causal relationships are difficult to infer in mafia, statistics are often employed to gauge the value of different strategies. If a given strategy yields no result better than random play, then it has no value at all. So to say that a random vote is the best move is essentially an admission that no reasonable play exists for the circumstances.
See Also
- 'Oh My God You Suck' voting
- the dice tag